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-   -   Pythium Strategies (http://forum.shrapnelgames.com/showthread.php?t=27027)

Vicious Love December 22nd, 2005 12:16 PM

Re: Pythium Strategies
 
Quote:

Wish_For_Blood_Slaves said:
it does.

man an army of communicants with pheonix pyre could be qute devistating

everytime they die, they blow up... then pop back up

Even with Elemental Fortitude, a single casting of Wrathful Skies, Firestorm or whatever would fatigue them all to death within a few rounds. Then again, its not that hard to give a communion full-spectrum elemental resistance, meaning the only battlefield-area direct-damage spells they'd have to worry about would be Bone Grinding, Astral Tempest, Soul Drain and... is Earthquake armor-negating? I know Rain of Stones isn't, so that's not a threat. Neither are arrows, what with Air Shield.

Hmm. This is actually beginning to look like a semi-decent higher-end Pythium strategy, so long as you've got support from Relief casters, plus either a morale boost or a berserk communion. Still, I doubt it'd be very cost-effective. Not like SC and mini-SC communion slaves, at any rate.

Vicious Love December 22nd, 2005 12:19 PM

Re: Pythium Strategies
 
Quote:

shovah said:
something else im interested in is would inner sun+phoenix pyre be good on a single reasonably equiped commander? i know it would work on the communicants as its a ritual but i was thinking of making use of it with my marignon witch hunter general

Needs a lot of reinvigoration, and he will either be lost or be utterly crippled by afflictions within your first battle, but it's not that bad a way of dealing with large hordes of low- and mid-level undead.

shovah December 22nd, 2005 12:47 PM

Re: Pythium Strategies
 
its the game im just using to test fun things vrs ermor (like my e9 n9 blessed paladins) i was thinking that with support from paladins (with fire resistance items) he could charge in, die and then be brought back by the pyre and hopefully join in finishing the enemy


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