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Re: SC\'s vs Thugs
Banefire? Gifts From Heaven? 72 quickened arch seraphs casting lightening bolt?
If you live through these (except for the seraphs... then you are an sc. Otherwise, you are dead and it doesn't matter. Seriously, the line between a thug and an sc is so blurred as to be meaningless. The best rule I've found is that if it kills armies then it is good, otherwise, don't use it. |
Re: SC\'s vs Thugs
iirc gifts from heaven and banefire are quite inaccurate. and as for the seraphs just make him immune to lightning (and hope they dont spam wolves http://forum.shrapnelgames.com/image...ies/tongue.gif)
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Re: SC\'s vs Thugs
Innacurate? They hit a hex. If your caster has air magic, or an eye of aiming, or 1 nature for eagle eyes, I wouldn't want to be much under tartarian, prophetized Niefel, or pretender (in friendly dominion). As far as the seraphs go - best make sure he's immune to cold as well (but doesn't frozen heart damage cold immunes?).
And, shovah : rarely does someone have _so_ many SCs of any nature that they can mass a "load of" flying ones. Other than the Air Queens, most SCs don't fly, and making them fly wastes a slot, often making them "a dead former SC known as Prince" or some such. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: SC\'s vs Thugs
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Re: SC\'s vs Thugs
lol, i remember the time i thought id lost my uber tooledup golem to ulmish pd, i almost punched my monitor in but then i remembered it was just a commander id sacrificed
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Re: SC\'s vs Thugs
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Re: SC\'s vs Thugs
an abomb with amulet of anti-magic and some reinvig (or maybe an air shield)
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Re: SC\'s vs Thugs
One level of earth gives both basic reinvig and an MR boost, if you're willing to spend 1-2 rounds buffing. Does Iron Will stack with Magic Resistance/Amulets of Antimagic?
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Re: SC\'s vs Thugs
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Re: SC\'s vs Thugs
depends who your fighting (the ring wont help you much vrs abysia will it?) but if you could get an artifact (gift of kurgi/soulstone/nethgul) it might help
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