![]() |
Re: Important Update
oh, yah ironhawk i was wrong about the size of the map - I remembered it as being larger (likely perspectival from having to siege a million of boron's forts one game). 10 is definitely cozy http://forum.shrapnelgames.com/images/smilies/happy.gif
|
Re: Important Update
Pythium has been uploaded. That makes 7.
|
Re: Important Update
Only waiting on Machaka to upload: get a move on, arch! http://forum.shrapnelgames.com/images/smilies/happy.gif
|
Re: Important Update
oh sorry - thought we were starting tuesday evening - i'll upload when i get back from work - are we using an updated "fixed vine ogres" mod and have vp been set?
edit: seriously, if there's a beta 5.3 close to being out I would love to use that... http://forum.shrapnelgames.com/images/smilies/happy.gif Happy Titaning! I would like to point out that monoliths, being monopedal, somewhat humanoid (re.: the expression "stone-faced"), and pretty naturally teleporters, are fairly close to the definition of a titan... I mean, the Shedu, that's just silly, but the monolith otoh... |
Re: Important Update
Even I could make a Vine Ogre Nerf... want me to post it?
|
Re: Important Update
sure - the simplest solution is just to increase the price of the summon vine ogres to 2 gems - dunno if the same should be done for vine men or not...
|
Re: Important Update
I have essentially never used the vine men spell once I had access to the ogres. Take that as you like.
|
Re: Important Update
ok got back late but all uploaded
was tempted to go w/ man, but couldn't stand the idea of vine ogre spamming http://forum.shrapnelgames.com/images/smilies/happy.gif |
Game on!
Server is up and running. May the best titan win!
|
Re: Game on!
And may the person who didn't take a titan, lose. http://forum.shrapnelgames.com/images/smilies/wink.gif
|
All times are GMT -4. The time now is 08:59 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.