.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer & AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=62)
-   -   RAND2 - full, everyone send me an email (http://forum.shrapnelgames.com/showthread.php?t=27830)

shovah March 2nd, 2006 01:11 PM

Re: RAND2
 
oops, forgot to pm http://forum.shrapnelgames.com/image...ies/tongue.gif

RonD March 3rd, 2006 01:17 PM

Re: RAND2
 
I decided that I've got enough games even without Rand2, so shovah will replace me. I have sent him the nation identity - now its his job to send his email address to Ygorl.

Ygorl March 3rd, 2006 05:35 PM

Re: RAND2
 
Sounds good. I'll send him the info about the server.

shovah March 3rd, 2006 06:54 PM

Re: RAND2
 
i never got nation identity

Ygorl March 3rd, 2006 07:59 PM

Re: RAND2
 
Maybe you should speak with RonD about it?

shovah March 3rd, 2006 08:27 PM

Re: RAND2
 
already pm'ed him (dont worry i wont discuss it here)

shovah March 5th, 2006 01:55 PM

Re: RAND2
 
ok i think the game is full so shall we start

Ygorl March 5th, 2006 05:02 PM

Re: RAND2
 
The server was down briefly with a broken pipe. This supposedly happens when someone disconnects from the server badly, either because the client crashed or because it was closed with the X in the corner of the window rather than with End Game or one of the Quit options. I don't know if this happened or if it was some other network error, but please make sure that you log out gently.
Sorry if the downtime caused anybody any problems.

PashaDawg March 5th, 2006 07:07 PM

Re: RAND2
 
Yeeehaw!!! Let's ride this horsey 'til the hogs eat their grits!

Ygorl March 5th, 2006 09:25 PM

Re: RAND2
 
The server has been up and down (but mostly up) all day. I am nearly done with making it invincible, but not quite. It may skip out a few more times before it's really solid.
Anyway, it's generally up, and won't host until everyone takes their first turn or 24 hours after it's really solidly up.
Thanks for everyone's patience... This is the first time I've hosted a large game, and everything needs to be a bit more fault-tolerant than I'm used to. Cheers!


All times are GMT -4. The time now is 10:50 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.