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-   -   SC/Thug rating (http://forum.shrapnelgames.com/showthread.php?t=28028)

shovah March 25th, 2006 08:51 AM

Re: SC/Thug rating
 
yea, i was going to mention wraith crown but iirc its a high cost and better avoided on thugs. how about this:
gloves of the gladiator (4 attacks, 8 defence)
horror helmet (fear)
robe of shadows (ethereal)
boots of quickness (extra defence, attacks and movement)
lucky pendant (luck)
cat charm (extra defence)

or you could give it to a black servant and replace the robe with something more useful

OG_Gleep March 25th, 2006 07:02 PM

Re: SC/Thug rating
 
Wouldn't any commander be a decent thug with all the equipment you guys listed? Whats the difference between an assasin used as a thug and a indie commander with that equip setup? The weapon takes away the assasins poison, or lifedrain (depending on what your using as a chassis), and the robe of shadows grants etheral, which puts in on par with some assasins. Only difference is stealth, which if he's being used as a thug...your not going to be needing that much.

quantum_mechani March 25th, 2006 07:11 PM

Re: SC/Thug rating
 
Quote:

OG_Gleep said:
. Only difference is stealth, which if he's being used as a thug...your not going to be needing that much.

Heh, I love stealth on a thug, particularly if they don't have flying.

EDIT: And I have certainly seen/built black servants that more than qualify as thugs.

OG_Gleep March 25th, 2006 07:37 PM

Re: SC/Thug rating
 
Yeah wish used a few of those guys configured:

Charcol Shield
Horror Helm
Rime (mostly)
Flying shoes
Luck
Lycos Amulet

That messed me up. Life Drain, Eth, Luck and Fire defense kept him alive vs Blessed troops, and normal troops couldn't touch it.

Daynarr March 25th, 2006 07:38 PM

Re: SC/Thug rating
 
Quote:

OG_Gleep said:
Wouldn't any commander be a decent thug with all the equipment you guys listed? Whats the difference between an assasin used as a thug and a indie commander with that equip setup? The weapon takes away the assasins poison, or lifedrain (depending on what your using as a chassis), and the robe of shadows grants etheral, which puts in on par with some assasins. Only difference is stealth, which if he's being used as a thug...your not going to be needing that much.

They start with better Attack and Defense values. Stealth is bonus too - it allows you to pick some weak provinces that they can take behind enemy lines and then dissapear again.

Saber Cherry March 25th, 2006 07:46 PM

Re: SC/Thug rating
 
Unless I go Wraith Sword, I always give thugs a shield. Then they can invade xbow provinces (or Ulmish PD) without getting smoked prematurely.

Wish March 25th, 2006 08:14 PM

Re: SC/Thug rating
 
the difference is an assassin has the ability to apply thughood to one commander and up to 10 bodyguards (with a ring of warning) and thats it.

that doesn't make them a thug, but it does make them an exceptional assassin. I guess it is more logical to deck out assassins as SC killers, rather than as thugs. More survavibility, and someway to kill them quick. alternatively, a way to kill them, and summoning items to distract them. (wraith crown works pretty well for this, although it is expensive)

shovah March 26th, 2006 09:00 AM

Re: SC/Thug rating
 
Quote:

Saber Cherry said:
Unless I go Wraith Sword, I always give thugs a shield. Then they can invade xbow provinces (or Ulmish PD) without getting smoked prematurely.

i tended to give them shields too but flying works just as well and luck+ethereal is good too (although flying/luck+ethereal+ a shield is better)

shovah March 26th, 2006 09:00 AM

Re: SC/Thug rating
 
Quote:

Saber Cherry said:
Unless I go Wraith Sword, I always give thugs a shield. Then they can invade xbow provinces (or Ulmish PD) without getting smoked prematurely.

i tended to give them shields too but flying works just as well and luck+ethereal is good too (although flying/luck+ethereal+ a shield is better)

Saber Cherry March 27th, 2006 04:36 AM

Re: SC/Thug rating
 
Quote:

shovah said:
gloves of the gladiator (4 attacks, 8 defence)

When I read that, I quickly loaded up my 'research' game and looked at Gloves of the Gladiator, and...

Sure enough, they're only 3 damage, 1 attack, 1 defense. Where are you getting 8 from? If they were 8 defense I might use them now and then http://forum.shrapnelgames.com/images/smilies/happy.gif


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