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Re: Dominions 3 development news
wow lot of updates in the past few days! http://forum.shrapnelgames.com/images/smilies/cool.gif
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Re: Dominions 3 development news
Cool - never made sense that mindless summoned beings (vine men / ogres) could be led by non-mage commanders. |
Re: Dominions 3 development news
Quote:
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Re: Dominions 3 development news
Since this thread is spammy anyway http://forum.shrapnelgames.com/image...ies/tongue.gif :
9th june * LE tien chi PD no longer nobles. * Ermor LE got ermorian castles. Perhaps a new accronym for dominioners to get used to? Late Era, eh? 10th june * Ichtycentaur barding fix Are you sure you didn't meant Itchy Centaur? http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Dominions 3 development news
* Dreamlands only kills 5 promille per dom strength
Somebody calculate quickly How much Cultic Org...er, Grwoth scale you need to cancel out the pop loss? |
Re: Dominions 3 development news
That depends on how much population is in a promille O_O
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Re: Dominions 3 development news
What's a promille?
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Re: Dominions 3 development news
You guys haven't heard of promille? It's one thousandth. So 1 promille from 1000 is 1.
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Re: Dominions 3 development news
How many angels can dance on a promille?
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Re: Dominions 3 development news
However many you can summon per turn.
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