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Re: the Mappers Wishlist
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Re: the Mappers Wishlist
I agree, having indeps able to patrol would add spice to the game.
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Re: the Mappers Wishlist
At the moment, the castles scattered on the map can be horribly abused by nations like Pangaea and Caelum. Crank out scouts and find the castles, have the scouts "seige" it, get a watchpoint where you can see anyone coming for 3 provinces around it, crank up the gold. I think Ive been asking for #patrol since Dom1.
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Natural Defense
While we're on the subject of castles, how about the ability of natural fortification?
Natural fortification works like this: In a forest, a cave, a mountain, a kelp bed, a coral reef, any place that happens to offer the right conditions for a defender to have a distinct advantage over an attacker (and not every forest, cave, etc. qualifies) you can "hide" troops behind such a thing, like a castle, but without the Defense factor. So, in one province with Natural Fortification, you can have 1 set of units "patrolling", and one set of units "defending". The "patrollers" combine with the PD and are attacked first, while the "defenders" (researchers, blood-hunters, what have you) remain safe behind the trees, stalactites, high ground, whatever it is that makes that particular province special. Attackers can still seige the place after they've beaten the patrollers+PD, and can immediately attack the Defenders, but can't hurt defending units before that happens. Defenders don't get a defense bonus, a supply bonus, administration, or any of the benefits of a castle, except the ability to split their forces and delay an enemy an extra turn. Now, if you DO build a castle on that particular province, you get a bonus to the castle's defense of 25% to reflect taking advantage of the natural suitability of that particular province for defense. |
Re: the Mappers Wishlist
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Re: the Mappers Wishlist
It's an ocean province if you set both flags - so aquatic/amphib units only, regardless of what other flags are set.
I asume that the concept is you can have underwater mountain ranges, underwater forests, etc. |
Re: the Mappers Wishlist
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"Rain Forest" since water levels can vary drastically for this type. |
Re: the Mappers Wishlist
Coastal swamps, mangrove swamps, deltas. All of those would be examples of water/land if it got added.
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Re: the Mappers Wishlist
Don't forget Fjords! Inland bays, lagoons, and shallow seas, for that matter.
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Re: the Mappers Wishlist
I want to be able to assign items to commanders by number. otherwise the item numbers are all but useless.
Edi |
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