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-   -   Beginner Questions (http://forum.shrapnelgames.com/showthread.php?t=31149)

UninspiredName October 26th, 2006 06:53 PM

Re: Beginner Questions
 
I actually find it no more annoying than regular magic. On the other hand, I don't usually use Blood Magic during combat, so it's kind of unfair to say, I suppose. For me, it's Death magic to keep my casters useful in battle, and a combination of Death and Blood for my outside-war needs. (Hellbind Heart is an exception) I also throw in whatever my national casters are good at. http://forum.shrapnelgames.com/image...ies/tongue.gif

dirtywick October 26th, 2006 07:11 PM

Re: Beginner Questions
 
Sometimes you don't need to ferry slaves around, all you have to do is give your commander the order to blood hunt and he might pull a few slaves out ready for the next battle.

Tyrant October 26th, 2006 07:15 PM

Re: Beginner Questions
 
Quote:

KissBlade said:


Ferry the slaves around with scouts. In fact, ferry all gems/slaves around with scouts if you're not using them. Also ironically enough, the demon lords are considered subpar by nearly all experienced players. I think you mean the unique Arch Devils and Ice Devils though, those are beasts for their cost.

I do use scouts for carrying things around, but blood slaves are still a pain and blood spells still cost alot of fatigue. (in Dom3 i have also seen the AI attack with the slaves!) And yes, i did mostly mean the Arch and Ice Devils, though i also think the others are worthy except that it's often too much research to for just a couple summons that you may not be sure are still available by the time you get there.

(BTW, not sure i ever congratulated you on your excellent victory in the Dragon game- Gratz!)

KissBlade October 26th, 2006 07:37 PM

Re: Beginner Questions
 
Quote:

Tyrant said:
Quote:

KissBlade said:


Ferry the slaves around with scouts. In fact, ferry all gems/slaves around with scouts if you're not using them. Also ironically enough, the demon lords are considered subpar by nearly all experienced players. I think you mean the unique Arch Devils and Ice Devils though, those are beasts for their cost.

I do use scouts for carrying things around, but blood slaves are still a pain and blood spells still cost alot of fatigue. (in Dom3 i have also seen the AI attack with the slaves!) And yes, i did mostly mean the Arch and Ice Devils, though i also think the others are worthy except that it's often too much research to for just a couple summons that you may not be sure are still available by the time you get there.

(BTW, not sure i ever congratulated you on your excellent victory in the Dragon game- Gratz!)

Hehe, thanks, you had me sweating there for a moment though when you managed to take down those SC's so easily. After that, I just stripped all the SC's down and said the hell with it and just sent in them as battlemages instead =).

PhilD October 27th, 2006 12:56 PM

Re: Beginner Questions
 
Hey, here's something that looks "not realistic" (using quotes because I'm not sure how having God wannabes taking over a whole world and sending whole nations to destroy each other - or themselves can be said to be "realistic"): I can see magic gems as being something a trained scout/spy could move about relatively easily while avoiding detection as usual, but I have a harder time picturing the same guy moving about stealthily with 30 white-clad virgins in tow...

Tichy October 27th, 2006 02:00 PM

Re: Beginner Questions
 
Quote:

Gandalf Parker said:
Ahh yes. the nations with cold and heat requirements would have a sooner need for temples. Good point.
Probably the death nations also who benefit from pushing death scales. Their armies grow faster because of it.

Also "special dominion effect" nations like R'lyeh. I was having a lot of trouble until I got the dominion cranking and all my neighbors started acting erratic.

Gives the squids lots of chaff to throw at arrows, too.

Meglobob October 27th, 2006 02:07 PM

Re: Beginner Questions
 
Quote:

PhilD said:
I can see magic gems as being something a trained scout/spy could move about relatively easily while avoiding detection as usual, but I have a harder time picturing the same guy moving about stealthily with 30 white-clad virgins in tow...

All eyes r on the 30 white clad virgins...so the scout hides in the background even easier... http://forum.shrapnelgames.com/images/smilies/smirk.gif


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