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Re: Guide to playing Patala competitively
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1. My post is about blessing sacred troops and all era's have them. Therefore for that point, era is irrelevant. Vanheim and Helheim were just examples for nations with sacreds, that need to use h1 priests to bless their sacred troops. 2. I have not mentioned any sort of comparison between Vans, Centaurs and Nagas. Where did you come up with :’ How can you even find Nagahs comparable to Vans and Black Centaurs is baffling to me!’ is baffling me actually. You are arguing something that I never said. 3. I did not say ANYWHERE that you will use 40-50 nagas to take indie provinces. I said that you need 4-5 h1 priests to bless 40 nagas. I also mentioned prophet for early expansion. That was example. It looked like example as well. 4. None of this is really response to anything I said. Edit, typos. |
Re: Guide to playing Patala competitively
I have NEVER even mentioned blitzes in any of my arguments. I've even stated this current strat and Patala as a whole is NOT A GOOD BLITZ NATION. I've also explained how to handle early game scuffles and your VQ arrives usually around the same time you find your first few neighbors anyway. Bandar longbows, indies + aggressive mercenaries are good to hold the defensive line from turn 6-12 against 95% of the MP players ESPECIALLY if you're adept at raiding and counter raiding. I can guarantee you this. If the player is good enough that he outwits you, your sacreds will DEFINITELY not save you. This is the difference between Patala and an actual sacred nation like Vanheim. Van's sacreds are actually GOOD.
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Re: Guide to playing Patala competitively *DELETED*
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Re: Guide to playing Patala competitively *DELETED*
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Re: Guide to playing Patala competitively *DELETED*
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Re: Guide to playing Patala competitively *DELETED*
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Re: Guide to playing Patala competitively
@Zen,
According to your analysis, there's just no good troops with Patala, just standard Atavi archers... So what do you build when playing them ? Nothing ? http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: Guide to playing Patala competitively
I've not played Patala sufficiently to have a definitive opinion, and Kissblade probably has far more experience and knowledge of the subject than me, but I find strange not to have a strategy allowing to give their full efficiency to national summons and mages, at least on big maps (if the nagas are not short terms good sacred, having a bless strat or semi bless strat for long term looks better than nothing, on paper at least, when you have access to many kinds of sacred summons including ones with 4 attack in end game). It's why I've presumed the first strategy was only the best for small games.
For sure Patala looks like one of the many nations that may be rushed without a chance by double blessed troops (even after 20 or so turns on a big map). But as relying upon a dormant VQ and mercenaries against vans won't be really more efficient than hoping any other pretender may stop them, why not taking a pretender giving an earth and/or water bless ? Of course like all nations without a great short term efficiency, in a big mp game you need some diplomacy to survive, but then you have access to very good sacred troops and thugs, with clam hoarding to finance the summons. And as you are an earth nation you are one of the most useful allies nations not producing hammers can have, so I think in most games (allowing diplomacy) you are going to find some. So my only question is (and it's a question not an arguement one more time I'm not pretending to know very well this nation) why do you find a bless strategy for Patala so bad (outside of blitzes / no diplo games) ? The way you have answered Daynarr's posts doesn't make your reasons very clear. |
Re: Guide to playing Patala competitively
This thread is being locked to help tempers cool down and to preform some clean up. KissBlade has been issued a warning for his initial attitude that helped send this thread down a wrong path and Graeme has been booted for 3 days because he doesn't seem to like to listen to warnings.
When this thread reopens I hope all of you will remember to treat one another with respect. It's perfectly fine to have strong opinions and to give those opinions but other people are entitled to express their equally strong opinions as well. No character assasinations or personal attacks allowed. If you are going to debate, debate the issue, not the person. ---------------------------- Okay I have been addressing this issue all morning and have cleaned up this thread. This includes deletion of some posts entirely and editing of others including any references to the deleted content. I expect this thread to be civil from here on out. This means debating the issues, not the posters and debating in a respectful manner. If I have to lock it again, it will stay locked. We are now back to your regularly scheduled program. |
Re: Guide to playing Patala competitively
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Also if we're on the topic of early game, your best long term strategy is to have a strong early game. Which spending your resources recruiting Nagahs instead of your more effective archers won't get you. A Vampire Queen however can cover a somewhat laggy early game however (if you get a tough start aka next to xbows/heavy cavs, etc) because she can take on the tough indies without a problem. She's a little excessive actually I mentioned this when I said that you can take a Ghost King instead but you'll have more fun with a VQ most likely. =) Nagahs are not short term good sacreds. They are not long term good sacreds. In short, they're not good sacreds. In fact if anyone actually really bothered reading my description about Nagah sacreds I've even specifically said,theoeritcally you can make them /decent/ (not good) with a e9/n9 bless but if you're going that route why not use an actual bless nation?? Quote:
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