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Re: Eater of the Dead
Or an ability decaying anyone who strikes him (banefire shield without the fire)
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Re: Eater of the Dead
And/Or perhaps the Unfettered could spawn smaller Eaters of the Dead... http://forum.shrapnelgames.com/images/smilies/evil.gif
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Re: Eater of the Dead
How about he builds a type of "Void gate" in the province he kills. Then summons more of him and bizzare evils to guard him.Then when he has powered up and has a small army of summons he goes eating provinces.
Meanwhile One of him that he has summoned stays in the province summoning more evils till a second army is formed around him and he goes eating leaving a third him to repeat the process. Any unit entering the "Gate" province has a bad chance of getting a affliction each turn until the gate is destroyed. Only a Mage with a special group of powerups or skills can destroy the gate with a high chance of death or being feebled. If the gate is left alone it has a chance of spawning a new Eater and other evils every turn. Along with bad random events in surrounding provinces. Damned if you attack and damned if you don't. |
Re: Eater of the Dead
Sounds cool, albeit complicated. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Eater of the Dead
Yea, might be a real pain to program but sounds very nice (or should that be nasty?). Just make sure nothing he spawns can get quite as strong as him.
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Re: Eater of the Dead
Spawning additional Eaters of the Dead should be doable already, I think, given that 'monsters spawn other monsters' (ex. Vampire Lords, Thralls) is possible.
A large leprosy cloud and strong Fear would be appropriate, given that it's probably not too hygienic to be around it. If we were feeling silly and very Diablo-ish, we might suggest a high-damage corpse-vomit attack, but... |
Re: Eater of the Dead
I wonder if the Unfettered can move around on it's own...if it could, it could move around and spawn more of it's progeny. http://forum.shrapnelgames.com/images/smilies/evil.gif
Would would become more than just bit of a MAD weapon... http://forum.shrapnelgames.com/images/smilies/evil.gif |
Re: Eater of the Dead
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Re: Eater of the Dead
I really love the idea and design behind this creature. It's just the creature is very weak compared to the 50 astral gems spent and the 4S & 4D needed for the summoning. I feel bad for any noobie player expecting to see a powerful unit and finds this lump of poop.
I like the idea of additional eaters being spawned. I know on the battlefield a unique artifact or a specific spell(life_after_death) allow killed units to appear as undead. Perhaps eventually the main summoned creature will be able to kill units on the battlefield which will reappear as baby blobs. The baby blobs can then grow and if they survive several battles they will eventually reach the size where they can create their own baby blobs. |
Re: Eater of the Dead
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Very nice Forrest. http://forum.shrapnelgames.com/images/smilies/happy.gif Final game message "The Eater of the Dead have claimed dominion over ocean, land and the sky. The eternal dusk have descened over the realm. All other beings who were struggling to ascend to godhood were killed and, well..., eaten." |
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