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-   -   R'lyeh Dreamlands and Void Summoning (http://forum.shrapnelgames.com/showthread.php?t=31335)

chrispedersen July 14th, 2008 01:31 AM

Re: Lost in Time and Space
 
I had a pretender who had 2-3 unbreakable globals. So the opponents decided to get rid of the globals the old fashioned way - kill the caster. After 3 Vengeance of the deads - in a row, I saw the writing on the wall.

Sooooooo I jumped in the void gate and got lost in time = ).

Niarg July 14th, 2008 05:32 AM

Re: Lost in Time and Space
 
I'd love to know more about the mechanics of the void gate. In some tests I did luck did seem to help with quality and quantity of summons, however I the best result I got was with misfortune. Do you know if turmoil and or magic affect the summons in any way?

Endoperez July 14th, 2008 01:08 PM

Re: New Void Summoning Question
 
Quote:

Bwaha said:
If you like vastness, try the greater vastness. Its got three misc slots! Great fun, ring of regen, amulet of luck, and that reinvig item. Lots of fun. (eeek what the hell is that). It won't go away, and "we now serve them" is too much fun. http://forum.shrapnelgames.com/image...es/biggrin.gif

Greater Vastness?!? http://forum.shrapnelgames.com/images/smilies/shock.gif

Are you sure you haven't confused Othernesses with Vastness? Otherness is just a huge trampling monstrosity. Vastness is flying, mapmove 10 molecule with blood vengeance and nasty attacks. I have never seen a Greater Vastness, but that'd have to be something really horrible.

HoneyBadger July 14th, 2008 03:11 PM

Re: New Void Summoning Question
 
Yeah, Greater Vastness is just Kristoffer's foot coming down and squishing your enemies, Monty Python-style.

MaxWilson July 15th, 2008 02:39 PM

Re: New Void Summoning Question
 
Quote:

Endoperez said:
Greater Vastness?!? http://forum.shrapnelgames.com/images/smilies/shock.gif

Are you sure you haven't confused Othernesses with Vastness? Otherness is just a huge trampling monstrosity. Vastness is flying, mapmove 10 molecule with blood vengeance and nasty attacks. I have never seen a Greater Vastness, but that'd have to be something really horrible.

Must be mixing them up--Vastness has 0 enc so it wouldn't need the reinvig item.

-Max

Taqwus July 15th, 2008 04:44 PM

Re: New Void Summoning Question
 
Unless you want the Vastness to be using its astral magic. :p

Never saw a 'greater' Vastness, 'tho, just the Othernesses.

Bwaha July 15th, 2008 10:03 PM

Re: New Void Summoning Question
 
Okay maybe Dom2, But I've had them. Its really true... and yes, the reinvig is to make up for the spells cast... http://forum.shrapnelgames.com/image...es/biggrin.gif I will look in my old bot to see exactly where it is.

Bwaha July 15th, 2008 10:15 PM

Re: New Void Summoning Question
 
Yep, thats what happened. Sorry, (senior-moment) Its a Dom2 critter.

JimMorrison July 16th, 2008 08:20 PM

Re: New Void Summoning Question
 
Why not a little brother to Void Lords? Some sort of Void Prince could be possible..... In fact, make the odds of something truly awesome and terrible being summoned start to increase dramatically somewhere after 15 skill. But the thing is, you have a tough choice here - you can either start a new guy, and go after the smaller and easily controlled beasties you know so well, or you can keep hunting the big game, but they have a high chance of coming out hostile. Void Summoning could be very dangerous then. Perhaps even have the chance of Horrors coming out, since they are so connected to Astral magic, it would make sense if they inhabited the Void?

Bwaha July 17th, 2008 02:51 AM

Re: New Void Summoning Question
 
Well, this is how to do the gate. I have my Preist cast returning. well in the back. This is the only "safe" way to go thru the gate. I almost allways go for one turmoil and three luck... at least with these guys. Bodyguards need not apply, bceause he says, "i'm outta here", before anything else happens. I think its "frendly territory" so the caster goes first... http://forum.shrapnelgames.com/image...es/biggrin.gif


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