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-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Whats so bad about the UI???? (http://forum.shrapnelgames.com/showthread.php?t=32075)

Possum December 3rd, 2006 08:51 PM

Re: Whats so bad about the UI????
 
OK, let's address the concept that I am somehow reluctant to use both hands.

I spent most of 6 years playing FPS games, (that's First-Person Shooters, to those who aren't familiar with the term)

TF (Team Fortress) was my game-type of choice. TF is a series of mods for various engines. Essentially, the TF concept is a class-based variant of CTF (Capture the Flag), involving 9 classes (Soldier, Demoman, Heavy Weapons Guy, Scout, Spy, Flametrooper, Medic, Engineer, and Sniper). I led and co-led several different clans. I played in two different leagues, albeit not at the same time.

League play involved 2-4 hours of practice 3 nights a week, and then a game on Sunday (usually).

I list all this only to give you some idea of the dedication and seriousness I brought to this pursuit, and also the hours committed.

Nobody ever, ever, ever played any FPS game competitively without using both hands. It can't be done. Period, end of sentence, end of paragraph.

I spent years using both hands furiously, to the point where I wrapped my left wrist with an Ace bandage before playing, simply to limit range of motion, and avoid RMI injuries.

There were weeks when I spent 25-30 hours or more playing TF. With both hands.

Am I making my point here? Your "use both hands" routine is so much hogwash.

Atrocities December 3rd, 2006 09:15 PM

Re: Whats so bad about the UI????
 
I use both hands all the time in ALL of my games.

I learned to use the Key Board by playing Freespace.

Hugh Manatee December 3rd, 2006 09:20 PM

Re: Whats so bad about the UI????
 
Ok, obviously you are willing to use the keyboard if you like the game enough, then why all the reluctance from everyone in using the keyboard for space empires(which requires MUCH less reflexes and stress then a FPS)? It seems that you agree with me, I'm basically saying the hotkey commands make the UI much smoother, and there's no good reason not to use them in this sort of game where there's a large amount of commands to execute you need at least 3 mouse strokes and clicks as opposed to 1 key command. You seem to be saying the keyboard is essential too, where's our conflict?

Suicide Junkie December 3rd, 2006 10:07 PM

Re: Whats so bad about the UI????
 
Better hotkeys would go a long way to encouraging that...

The commands that are most often used need the first choice of hotkey.
O for load? Psh. I don't even know what the hotkey for drop is... certainly not D though.

BTW, does anybody know where the default hotkeys are defined so that I can fix them?

DeadMilkman December 3rd, 2006 10:25 PM

Re: Whats so bad about the UI????
 
Personally, the only thing I really dislike about the UI is that the screen does not center on your current selection when using the Next/Previous ship buttons. I have lost count of how many times I have sent a ship way off course because I thought a different ship was selected.

(OT)
Heyya Possum, I'm an old TFer myself (from qwtf days). Went by [FC]Lee Harvey Oswald back then, was a founding member of Fatal Cure, and Clan Doomsday. I do indeed miss those days, before cheats became such a common thing in online gaming. Now I am considering if I want to try TF2 when it finally comes out.

Baron Grazic December 3rd, 2006 11:34 PM

Re: Whats so bad about the UI????
 
Quote:

Suicide Junkie said:
O for load? Psh. I don't even know what the hotkey for drop is... certainly not D though.


'K' for drop. The only way I remember it is Drop (K) is below Pick up (O) http://forum.shrapnelgames.com/images/smilies/wink.gif
The hot key that gets me, is 'Move ship to Way point n'. Putting this back to SE IV method would save me a lot of trouble.

Atrocities December 3rd, 2006 11:52 PM

Re: Whats so bad about the UI????
 
Quote:

Hugh Manatee said:
Ok, obviously you are willing to use the keyboard if you like the game enough, then why all the reluctance from everyone in using the keyboard for space empires(which requires MUCH less reflexes and stress then a FPS)? It seems that you agree with me, I'm basically saying the hotkey commands make the UI much smoother, and there's no good reason not to use them in this sort of game where there's a large amount of commands to execute you need at least 3 mouse strokes and clicks as opposed to 1 key command. You seem to be saying the keyboard is essential too, where's our conflict?

What would be really cool would be a key board over lay or cheat sheet that listed all of the hot keys.

President_Elect_Shang December 4th, 2006 12:34 AM

Re: Whats so bad about the UI????
 
Quote:

Atrocities said:
What would be really cool would be a key board over lay or cheat sheet that listed all of the hot keys.

Isn’t there a keyboard being developed that will be able to do just that?

DeadMilkman December 4th, 2006 01:46 AM

Re: Whats so bad about the UI????
 
Quote:

President_Elect_Shang said:
Quote:

Atrocities said:
What would be really cool would be a key board over lay or cheat sheet that listed all of the hot keys.

Isn’t there a keyboard being developed that will be able to do just that?


The Optimus Keyboard All the keys are programmable, it uses OLED tech to change what the keys themselves display. Can't wait http://forum.shrapnelgames.com/images/smilies/happy.gif

Fyron December 4th, 2006 04:47 AM

Re: Whats so bad about the UI????
 
Baron Grazic said:
'K' for drop. The only way I remember it is Drop (K) is below Pick up (O) http://forum.shrapnelgames.com/images/smilies/wink.gif


So QWERTY-centric; I feel disenfranchised! My o and k keys are 3 apart!

Putting this back to SE IV method would save me a lot of trouble.

Easier done than said. Just go into the Controls configuration in the main menu.


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