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Re: Good Pretender design for Marverni?
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Re: Good Pretender design for Marverni?
I know in multi my Marerni hordes (bolstered by some 80 indie archers) were very easily routed by a Pangaea with hordes of Warriors/Revelers, Maenads, and those trampling bull guys whom name escapes me at the moment. Minotaurs?
Chariots are much harder to mass than the Minotaurs but have better armor and defence, so i imagine they would work similarly. Perhaps not. I've never built Chariots in multi as i've never had the opportunity. Previously, in Dom2, Chariots always sucked. In the Early Era, they are not, perhaps, quite so bad. |
Re: Good Pretender design for Marverni?
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Re: Good Pretender design for Marverni?
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2) By the time, the game has reached the "hordes" stage, you should've had blade wind. 3) If you're worried about tramplers, use eponi's. Script your archers to "fire archers" Your cav should be scripted to "target large monsters" to engage the minotaurs. |
Re: Good Pretender design for Marverni?
Turn 12ish i should have had blade wind? I suppose that's fair criticism...
And, btw, i had mostly Eponi, with archer and ambibate support. |
Re: Good Pretender design for Marverni?
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2) You can still raid off his backline making him either have to split his army or take losses in provinces. 3) you can buff your own army up with pd. 4) your reinforcements are faster than his. If you had pumped roughly equal amounts of gold into your army vs his, you should not have been routed if you scripted properly. Turn 12ish, you should be getting blade wind soon anyway. The more likely scenario is his minotaurs trampled your infantry while your eponi got tangled up into his mass of revelers/maenads. There's no reason not to gun up the evocation tree with Maverni unless you're getting buffs for your combat pretender. In which case, where the heck is he if you're trying to fight a decisive battle? With that said, even around turn 12ish, Blade wind shouldnt' be that far out of reach. It's only 360 research, and you should be building nonstop druids starting around turn 6-8. Lastly, there's always the off chance that you routed earlier than normal just because you got unlucky. Since he was using mostly berserkers, the battle could've went either you wiping out a large chunk of his army or you routing way earier than you should. But them's the breaks, as they say =\. |
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