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-   -   OT: Cyber Nation (http://forum.shrapnelgames.com/showthread.php?t=33362)

Combat Wombat February 16th, 2007 08:41 PM

Re: OT: Cyber Nation
 
I don't think anyone from IRON will goto war because you are close to them on the map. I wouldn't worry about being attacked right now. Just make sure you don't stay in peace mode because its really hinders your nations development.

Baron Munchausen February 16th, 2007 09:22 PM

Re: OT: Cyber Nation
 
Hmm, this game is turning out to be much less sophisticated than it looked. The map is really just a small factor in what is going on. It's mostly a 'spreadsheet' game of investing in your country to make it grow as fast as possible and strategizing about when to go to war, how much to prepare for defense, etc. Not bad, but not as much fun as it originally looked like.

Randallw February 16th, 2007 10:54 PM

Re: OT: Cyber Nation
 
While initially waiting for my nation to start, as I said I must have made a mistake the first time, I started getting disenchanted when I realised I couldn't conquer other countries. Now I have my own country I am sort of anxious to see how it works.

One thing that occurred to me was if there were other nations near me. Turns out there are 3 other nations in Tasmania I could find. One is a little green one in the nearby national park. My first target I think. One is up north and not really a problem for the time being, but there is a large established nation encompassing the entire island. I suppose I'll keep quiet. He won't even know I exist untill I grow so large I can defeat him. I'm not too happy with having my nation inside his though. The following won't make much sense to anyone who isn't Tasmanian but his capital is in Queenstown. Queenstown! I'm not taking orders from someone who can't even grow decent vegetation. His environament rating must be 0 since excessive mining killed off everything.

capnq February 17th, 2007 02:36 PM

Re: OT: Cyber Nation
 
Quote:

Arkcon said:
I used to enjoy this site here: web page

I played there until the events got repetitve. My country there spent almost its entire existance rated "Capitalist Paradise", with a brief excusion into "Corporate Bordello". http://forum.shrapnelgames.com/images/smilies/cool.gif I'm using the same country name and flag as I did there.

The Corporate State of Fiducia was founded primarily to provide a tax haven for multinational corporations. The government's top priority is to keep the economy dynamic and growing. Fiducia is centered somewhere around Buenos Aires, and produces Cattle and Wheat.

Baron Munchausen February 17th, 2007 04:46 PM

Re: OT: Cyber Nation
 
Hmm, the Wombat Protectorate is not listed in the Cyber Nations Wiki with the others:

http://cybernations.wikia.com/wiki/Category:Alliances

I presume that Combat Wombat himself is the founder and 'owner' of this alliance and ought to do the update?

Combat Wombat February 17th, 2007 05:31 PM

Re: OT: Cyber Nation
 
Lets hope they dont require me to register to edit the page...

edit: ok no registration required, we are now on the list of alliances and I made a one sentence place holder for the alliance page if someone else wants to elaborate they are welcome to.

Will February 17th, 2007 05:56 PM

Re: OT: Cyber Nation
 
Joined. Nation Jraenar, placed in Madagascar. I have fur and spices... meh.

Baron Munchausen February 17th, 2007 07:38 PM

Re: OT: Cyber Nation
 
Note: One member of our alliance belongs to a different team. J-Leasy is a member of Team Green. Is this allowed? Or should someone message him to switch to the right team?

Combat Wombat February 17th, 2007 09:14 PM

Re: OT: Cyber Nation
 
He is switching as soon as he can. He is stuck at green for a certin ammount of time because he voted in their senate race or something. Don't trade with him till hes in Aqua.

Baron Munchausen February 17th, 2007 11:25 PM

Re: OT: Cyber Nation
 
Yikes! Someone with more power than the whole rest of the alliance has just joined! Who is this?


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