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Re: Rating PD
Its been said before but, Jotunheim has horrible PD. The worst IMO. Why was this done?
They used to have awesome PD in Dom2. |
Re: More dynamic/progressive PD
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Have the game access the array according to the poptype. The parameters would be stored in the array according to the poptype, then sent to a method/function that would process the PD according to the parameters stored in the array and the amount of PD the player/AI has bought. I think this method would be very light on extra processing and achieve the effect of having truly local passive defense. |
Re: Rating PD
Hmmm. I'll probably mod Niefelheim's PD in my SP games, then. I suppose fewer-but-slightly-better troops would be fair, say 1/3 Jotun Spearman per point, 1/3 Jotun Javelinist at 20+. That still sounds weak to me but I think the morale would at least be better.
-Max |
Re: Rating PD
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Dom3, 25 pd: 1x Jotun Jarl, 1x Jotun Herse, 12x militia, 3x javelinist. It's been almost halved, which I dont think would be *that* noticable... has everyone else gained better PD? |
Re: Rating PD
Thats too bad. To me, Jotuns balancing purpose was that they were excellent for the player who played defensively.
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Re: Rating PD
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-Max |
Re: Rating PD
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- Jotun's PD sucks, they always run away!! - That's because by the time they run away, most other pd would be DEAD. |
Re: Rating PD
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The giants PD is very weak but put 1 or 2 Jotun Herse or Jotun Jarl tooled up thugs in your critical provinces and its no problem. |
Re: More dynamic/progressive PD
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Arms and armour would change slowly over time as the locals try to copy their new lords equipment - sometimes this effect might be desirable and other times less so. This would require alot of new PD units for each poptype so wouldn't score high in the practical stakes but would be thematic. |
Re: More dynamic/progressive PD
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To the best I can see this is how it is for most nations, there's units that while they fit in simply aren't optimal to build. They exist mainly because they're the kind of units that belong on a provincal defense force, and you've just got the option to recruit them overtly if you want to. Not that you would. |
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