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-   -   OT: The irony of SG1 (http://forum.shrapnelgames.com/showthread.php?t=34388)

GuyOfDoom June 22nd, 2007 03:18 PM

Re: OT: The irony of SG1
 
Quote:

Imperator Fyron said:
Bloody Sci Fi Channel.

I agree 100%

MasterChiToes June 22nd, 2007 08:24 PM

Re: OT: The irony of SG1
 
Luckily there is a good chance that the Stargate Movie will get its two real intended sequels, with Kurt Russell and James Spader... but that is, of course, last year's news.

Azselendor June 22nd, 2007 08:57 PM

Re: OT: The irony of SG1
 
When I said it's not a bad thing, it's just a thing of that age of scifi. Many scifi shows from that period were the same, much like scifi from the 40's and 50's and 60's were all very much the same and it took Star Trek and Star Wars to really shake up the genre.

Just like Babylon 5, Firefly, DS9, and the new BSG really shook up scifi today.

But bonnie hammer at scifi can be blamed for turning a lot of scifi into crap. Last press kit from BSG indicated that RDM and Eick were told to make BSG "more episodic". That's a nice way of saying..

"We feel the audience is stupid so make the show stupider so ratings go up."

Renegade 13 June 22nd, 2007 11:45 PM

Re: OT: The irony of SG1
 
Unfortunately, there really is a Science Fiction void at the moment, with no good shows on (with the possible exception of Atlantis, which is good enough for me to waste an hour of my time on, though it could be better).

It seems that the majority of the viewing public just wants more "Ooo, shiny 'reality' TV show...crime drama...medical drama...soap opera... *drool, drool mindlessly*"

Maybe in another decade we'll have a good scifi show again http://forum.shrapnelgames.com/images/smilies/frown.gif

Fyron June 23rd, 2007 12:12 AM

Re: OT: The irony of SG1
 
Maybe if the writers for sci fi shows didn't suck these days...

Randallw June 23rd, 2007 06:23 AM

Re: OT: The irony of SG1
 
The topic in question seems to be a corollary of what the creator of B5 said when asked how fast the starfuries were.

"They move at the speed of plot"

so the ability of SGC members to handle alien tech is a result of them being as intelligent as the plot demands. Probably also related in some way to the fact that everyone they meet is human basically. I was actually surprised the one time I saw an epsiode where they participated in a space race, not withstanding it was a Voyager rip off, because there were actually aliens. It seems SG explains why everyone is human, but never explains why they all speak english, while ST doesn't explain why everyone is humanoid, apart from maybe the only epsiode of STNG I've never seen, and conveniently glosses over exactly how the universal translator works. I say this beacuse of it's apparent inability to always translate Klingon. It's like when the Klingons want to make a point they press the "Do not translate this bit" button.

Fyron June 23rd, 2007 07:18 AM

Re: OT: The irony of SG1
 
Stargate had the human aliens speaking all sorts of different languages in the early seasons, and used it as a plot device numerous times. The real aliens always had a native tongue of their own, but were presumably learned enough to speak English. You can only write stories based on language differences so many times without repeating yourself, so after a while its easier to just assume a common language. http://forum.shrapnelgames.com/images/smilies/wink.gif

narf poit chez BOOM June 23rd, 2007 02:15 PM

Re: OT: The irony of SG1
 
The stargate dumps the native language into your head, of course! (Or at least, that would be one way to handle it)

And the early episode problems were because they didn't have a DHD.

Renegade 13 June 23rd, 2007 06:14 PM

Re: OT: The irony of SG1
 
I believe they explained the "everyone speaks English" thus:

If it took them 15 minutes of each episode learning the local language, it wouldn't leave much time for the rest of the plot. And really, it is possible to be too realistic, which major language difficulties every episode would be.

Suicide Junkie June 23rd, 2007 08:39 PM

Re: OT: The irony of SG1
 
They just needed to take a bunch of GSL courses. They had a few years to learn and reteach the basics, after all. http://forum.shrapnelgames.com/images/smilies/wink.gif


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