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Re: Rohan! version 1.01 (Hot Fix, balance changes)
Endoperez's option #1 appeals a lot to me.
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Re: Rohan! version 1.01 (Hot Fix, balance changes)
Is there any way to set up a Dom3 map so Rohan will start in a specific province?
I'm mostly thinking of the Midle Earth map of course.... Thanks, Eradan |
Re: Rohan! version 1.01 (Hot Fix, balance changes)
I could fix you up, but it looks like Dedas has you covered in the other thread. It's fairly easy to fix, so he should be able to take care of it for you no problem http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Rohan! version 1.01 (Hot Fix, balance changes)
There is an inconsistency with upper and lower case letters in your mod. It makes the game crash if you play it on any OS that differentiate between cases - like Linux. The error is here:
myloadmalloc: can't open /home/andreas/dominions3/mods/./rohan/rohanflag.tga Just to letting you know. ) |
Re: Rohan! version 1.01 (Hot Fix, balance changes)
Thanks Foodstamp.
Hey are you planning to do any of the other ME nations? |
Re: Rohan! version 1.01 (Hot Fix, balance changes)
@ Dedas
When I update this mod, I will make the case changes http://forum.shrapnelgames.com/images/smilies/happy.gif @ Eradan I would like to, but it will probably be a good while. Right now most of my modding time goes towards the "Master of Magic" mod, which still has a ton of work left. |
Re: Rohan! version 1.01 (Hot Fix, balance changes)
Hey it looks like a cool mod!
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Re: Rohan! version 1.01 (Hot Fix, balance changes)
i am not sure if this has been done or suggested before but a national spell could be the mustering of rohan. Where they get an above normal amount of their riders for a good price of course. You could give rohan Gandalf cause he did help them alot and he could be riding that white horse of his.
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Re: Rohan! version 1.01 (Hot Fix, balance changes)
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Re: Rohan! version 1.01 (Hot Fix, balance changes)
if you put wormtongue in the game rohan would be a cripple of a nation because wormtongue was sarumans agent.
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