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Re: Thuggity Thug [efficient thug builds]
Yep, Calmon won a game (Fearun MA PBEM) on the big Faerun map not so long ago. The game lasted 75'ish turns, and was won by acquiring 30/46? VP provinces.
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Re: Thuggity Thug [efficient thug builds]
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34 charms eh? I need to work on my hero building some more methinks. That's quite impressive. |
Re: Thuggity Thug [efficient thug builds]
I thought you couldn't double cast any spells with quickness in Dom3, but I guess that excludes items if you get 34charms in 17turns.
So with quickness you can cast 2 Fireballs or 2 Incinerates or 2 Holy Pyres or 2 Falling Frosts per turn if you forged the items... |
Re: Thuggity Thug [efficient thug builds]
I'm surprised no one has mentioned the venerable Bane? So cheap, so easy.
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Re: Thuggity Thug [efficient thug builds]
But with banelords being only a little more expensive than regular banes they are generally more efficent.
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Re: Thuggity Thug [efficient thug builds]
You can use an item which casts a spell (Fireball Wand, Staff of Numbness, etc) twice with quickness.
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Re: Thuggity Thug [efficient thug builds]
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Re: Thuggity Thug [efficient thug builds]
Gift of Reason opens up some interesting Thug options....
But yeah, to echo the previous posters, the best non-unique Thugs for me are:
I've never tried a Black Servant Thug, though it's on my To-Do list for the next game. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Thuggity Thug [efficient thug builds]
I have a really great thug chassis that has been overlooked, but I'm in the middle of a couple of MP games right now, and I'd rather it be a surprise http://forum.shrapnelgames.com/images/smilies/happy.gif So, when the game's over, I'll post about it on this thread.
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Re: Thuggity Thug [efficient thug builds]
What about gear for Jotunheim?
Not Neifel Jarls, but regular Godes, Jarls and Skratti? They should be thuggable, especially since the priests can self-bless. Particularly Death and Nature items, since I've got lots of those gems. |
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