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-   -   Star Wars Mod (http://forum.shrapnelgames.com/showthread.php?t=35603)

Black_Knyght October 8th, 2007 03:12 PM

Re: Star Wars Mod
 
Quote:

Atrocities said:
I have over come a few road blocks, thanks to the help of Kana and BK. Thanks guys.

You're more than welcome <font color="red">AT</font> !

I'm just glad if I could help out in some small way. http://forum.shrapnelgames.com/images/smilies/cool.gif

Atrocities October 8th, 2007 08:57 PM

Re: Star Wars Mod
 
Thanks Guys for the help and the advice. There is a lot to consider and it is at times somewhat overwhelming.

Atrocities October 8th, 2007 08:58 PM

Re: Star Wars Mod
 
1 Attachment(s)
Which one of these do you think works best for a fleet image?

http://www.shrapnelcommunity.com/thr...pFleetEmb3.PNG
http://www.shrapnelcommunity.com/thr...pFleetEmb4.PNG

Ironmanbc October 8th, 2007 11:29 PM

Re: Star Wars Mod
 
#2 it shows the different kind of ships in a fleet

Black_Knyght October 11th, 2007 01:29 PM

Re: Star Wars Mod
 
#1 seems a bit more representative of a Fleet Icon, or Marker , IMHO

Kana October 12th, 2007 02:11 AM

Re: Star Wars Mod
 
I like #1 as well.

Intimidator October 13th, 2007 07:58 PM

Re: Star Wars Mod
 
1 Attachment(s)
Hi AT.

You know I did some stuff with an SW mod myself.
So I think I still have a lot of info left for you. So let me know on which items you still need info.

And here is my SW Sector map:
- The seiv-systems are used as SW-sectors with multiple systems in it giving the map an real SW feeling with a lot of stars and planets, even the SW-trade routes are overlaping so you can travel around the entire galaxy within a few turns and even passing by WP-blockades (see the map)

Atrocities October 13th, 2007 10:32 PM

Re: Star Wars Mod
 
Thank you. Did you use stock se iv to make the map or Fyron's Quadrant mod? And any info you can provide about Star wars would be greatly appreciated.

Intimidator October 14th, 2007 05:39 AM

Re: Star Wars Mod
 
I used Fyron's mod in my SW Rebellion mod.

Intimidator October 15th, 2007 02:18 PM

Re: Star Wars Mod
 
Hi AT,

Got a lot of info, but please let me know about what kind of info you need.....
About Planets, factions/races, ships, etc etc...

Also in the SW expanded univers (some 100 books I think)
There a lot of planets with specific techs/functions
Maybe you can use the unique-tech ruine to get some of those techs.
Exmple :
Mustafer = Giant mineral/ore mine (see: SW3)
Kuat = Kuat driveyards, specialized/larger shipyard
Carida = Imperial Military Academy

So let me know ?

Inti,


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