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-   -   Map: World of Warhammer - Released! (http://forum.shrapnelgames.com/showthread.php?t=36075)

Zylithan September 28th, 2007 05:07 PM

Re: Map-in-Progress: Ye Olde Worlde
 
Still looking beautiful. a tour de force of a map i reckon.

zepath September 28th, 2007 07:56 PM

Re: Map-in-Progress: Ye Olde Worlde
 
Gandalf: You're right and I'll probably do just that. Of course, it still won't be possible to implement the low and high provice density with the same .tga.

Frostmourne27 September 29th, 2007 12:41 AM

Re: Map-in-Progress: Ye Olde Worlde
 
Quote:

Gandalf Parker said:
YOW with a specially boosted version of Mictlan AI


How? Isn't the AI bad with Mictlan no matter what? I mean, they're better than they used to be, but it's not like much short of a 20 slave a turn income from sites would help. What exactly did you mean? Or was that a random comment of some sort?

Kristoffer O September 29th, 2007 03:20 AM

Re: Map-in-Progress: Ye Olde Worlde
 
I'm looking forward to this! Perhaps even more then my own map http://forum.shrapnelgames.com/images/smilies/happy.gif

Lots of nostalgia being released.

Autochthon September 30th, 2007 01:48 AM

Re: Map-in-Progress: World of Warhammer
 
Try this link out:

You might find it useful, I think.

Good luck!

Autochthon September 30th, 2007 01:49 AM

Re: Map-in-Progress: World of Warhammer
 
Ahem. Lets, try that again...

/blush

http://www.war-rvr.net/index.php?opt...mp;topic=173.0

You might find it useful, I think.

Good luck!

zepath September 30th, 2007 02:48 AM

Re: Map-in-Progress: World of Warhammer
 
Thanks Autochthon, I've actually seen the wonderful atlas at war-rvr before. The atlas is fantastic, but some of the geography used for that atlas seems to be based on older maps of the World. My own map is being built from the World map found in the 7th edition WHFB rulebook and doesn't have the realistic satellite imagery appearance of the interactive atlas. I briefly considered writing them to ask about using the basic map image from that atlas for my purposes here, but decided among other things it simply wouldn't feel Dominions-esque to be playing on a map with such detailed and realistic textures.

Gandalf Parker September 30th, 2007 11:27 AM

Re: Map-in-Progress: Ye Olde Worlde
 
Quote:

Frostmourne27 said:
Quote:

Gandalf Parker said:
YOW with a specially boosted version of Mictlan AI


How? Isn't the AI bad with Mictlan no matter what? I mean, they're better than they used to be, but it's not like much short of a 20 slave a turn income from sites would help. What exactly did you mean? Or was that a random comment of some sort?

It doesnt become a big challenge but adding slave income, choice of god, scales, etc that are specific to blood at least helps them not just die on their own 5 or 6 turns into the game.

Of course for a challenge, other nations can be quite formidable with decent god/scales builds

Autochthon September 30th, 2007 04:20 PM

Re: Map-in-Progress: World of Warhammer
 
Quote:

zepath said:
My own map is being built from the World map found in the 7th edition WHFB rulebook and doesn't have the realistic satellite imagery appearance of the interactive atlas. I briefly considered writing them to ask about using the basic map image from that atlas for my purposes here, but decided among other things it simply wouldn't feel Dominions-esque to be playing on a map with such detailed and realistic textures.

Ah, if that's the case, I would point you in the direction of the WHFRP books (Sigmar's Heirs, to be exact) rather than the WHFB 7th ed.(Games Workshop) books. The maps are IMHO, much better for your purposes.

The more exacting "fluff" requirements for creating a RPG world over a TT game may provide you with more info and inspiration in your efforts.

Good luck,
Autocthon

Edit for spelling

ExitJudas October 6th, 2007 07:41 AM

Re: Map-in-Progress: World of Warhammer
 
wow. incredible work. this would be an incredible addition to the game when/if finished. keep up the good work!


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