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Re: Spell Guide Beta-0
I believe that lch is correct, but there is some sharing of damage codes - if you look at the list, it is clear the damage values for global enchantments, domes, scrying and some other things are drawn from the same list.
So, maybe, you can combine a dome spell effect with a global enchantment and get something different. This generally hasn't worked for me though (so I couldn't make a global quagmire, for example.) |
Re: Spell Guide Beta-0
Quote:
You are right that globals and other map enchantments like Domes fall kind of into the same category, as they're stored the same. But the game primarily queries three parameters when it checks the enchantments list: the #damage number, the target province id and the nation id. Globals have a -1 set for target province id, which is the query value in all the checks concerning the Eyes of God, too. For other enchantments like Domes, this would instead be the target province id where the Dome is, and it won't match. (side comment: the game actually uses a value of -1 as wildcard for the queries, but specifically not so for the province ids) |
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