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Re: Multi-mod?
Pretender uploaded.
I'm trying to do a short/quick practice game and can't seem to get the map (Parganos(Llama's fix)) to work, I get a "Can't find a valid starting province" error. Any tips? |
Re: Multi-mod?
... well that had me really confused for quite a while, because I have been using that modified map file to start games for ages. It turns out the problem was in the image file - I had made the white pixels which Dominions uses to recognise province locations off-white, so it couldn't find any provinces at all.
Anyway, it is fixed now, so just download it again and it should work. Thanks for pointing that out to me. |
Re: Multi-mod?
I am thinking of having no score graphs for this game. Anyone have any opinions?
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Re: Multi-mod?
Quote:
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Re: Multi-mod?
Graphs do often lead to people ganging up on the first frontrunner and ganking him, particularly if he has gone for research and mages rather than vast armies.
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Re: Multi-mod?
Yep - what Sombre said. Also I've not played in a no-graphs game before and would like to try it.
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Re: Multi-mod?
I favor graphs off as well.
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Re: Multi-mod?
My Pretender is in. I prefer playing without graphs.
You said the sea provinces will have no income; what about magic sites? |
Re: Multi-mod?
I joined up without looking at the mod nations 'cause I've been looking for the chance to play Bandar. Now that i've given the mods a looksie i'm really impressed! The sprites are terrific and the nation creative and cool. This will be fun.
I have no opinion on the graphs. |
Re: Multi-mod?
Alneyan - yes, no magic sites either. Which reminds me that the map I posted obviously isn't quite the right one, in that the seas aren't dead. But they will be in the game.
Tyrant - thanks! From me and I'm sure from Sombre. Just waiting on Bandar Log now and we are good to go. |
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