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Re: Fear mechanics
Only one rout check each turn IIRC
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Re: Fear mechanics
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Re: Fear mechanics
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-Max |
Re: Fear mechanics
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I'm not sure if you need a copy of my active mods in order to run that. Just in case, here's my mods directory.
-Max |
Re: Fear mechanics
A couple of other fear-related findings:
1.) I verified Sombre's statement. Modding morale to 99 does not make units go berserk. It does, however, make them behave strangely (cast Ironskin graphic on themselves every turn while not actually casting the spell) and then eat up all your computer memory on Vista. Conclusion: don't mod morale to 99. 2.) Morale 30 is (virtually?) immune to Fear. A small squad of Ditanu (4 + 1 Malik) fought defeated 200 Hydras where Iron Warrior'ed Umbrals would invariable route (even without taking any damage). The Ditanu's morale never dropped below 30 that I saw. Either Fear just doesn't work against Morale 30 units, or the Morale drop is an opposed roll vs. Morale. -Max |
Re: Fear mechanics
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Re: Fear mechanics
Yeah, it's the same as how Blessing, Legions of Steel, etc. can sometimes miss guys in the middle. I once had an H2 caster trying to bless himself miss three times in a row!
-Max |
Re: Fear mechanics
hmmm...
if that's how blessing works... than i wonder if the rabbis ever miss some of the salt? you may buy some kosher salt, only to realize it wasn't actually kosher due to the priest missing. oh how they would snicker at you in heaven. maybe they're H3 priests, and just divine bless the whole... salt factory. EDIT: hehe. actually, i don't think kosher salt is even blessed. i think it is called that for some other reason; so bad example. |
Re: Fear mechanics
I always though "Kosher" meant the salt was slaughtered humanely.
Learn something every day, I guess. |
Re: Fear mechanics
Poor salt. Killed so inhumanely
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