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Re: Artifacts II - Recruiting
Well, mainly I'm just not too eager to set up a whole new map with all the artifacts. http://forum.shrapnelgames.com/images/smilies/happy.gif
But if the consensus is for a new map, I could probably be persuaded. |
Re: Artifacts II - Recruiting
Last few players seem hard to find... this enough for everyone? Does mean people are more likely to get nation picks. http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Artifacts II - Recruiting
yeah lets get on with it! http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Artifacts II - Recruiting
whatever im ready whenever everybody else is http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: Artifacts II - Recruiting
Wait, rushing? Seriously? You'd rush someone who had The Ark, or Stone Sword, or Aegis laying around? I don't think this whole blitzing idea was thought through very thoroughly. You can bless all you want, and buy elephants til they fall out of your bum, but you'll be playing a BIG gamble if you go after someone's capital too early in this one. http://forum.shrapnelgames.com/image...ies/tongue.gif
My only comment on the map - if it was balanced starting spots for the full game - it wouldn't be too hard to just wiggle a couple of people over so no one has a much larger empty space next to them, from one of the absentees? Just guessing you wouldn't need to do much but transpose a couple of province numbers in the file. If I'm wrong, no biggie, I am ready to make a pretender! <3 |
Re: Artifacts II - Recruiting
I'm totally ready. Also, the sooner I know who I'm playing, the sooner I can start putting together some sort of coherent strat http://forum.shrapnelgames.com/images/smilies/happy.gif.
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Re: Artifacts II - Recruiting
is something going to happen here soon?
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Re: Artifacts II - Recruiting
1 Attachment(s)
Nations are now assigned (see first post), any late comers can have their pick of the leftover on a first come first serve basis. I'll put together a map in the next few days, in the meantime heres how to run test games to try your artifacts/pretenders:
*Download the zip attached to this post, put the map and map image in your map folder, everything else in the mods folder. *Start up dominions and enable CB and the artifacts mod. *Make a pretender (remember, humans only) and start a game on the map Antilarium, no sites version. *Click change shape on all your artifact holder commanders to unload them. |
Re: Artifacts II - Recruiting
yay! [/childishness]
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Re: Artifacts II - Recruiting
Thanks for taking the time and effort on putting together a kustom map there QM.
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