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Re: MadWar - EA Alexander map, 12 players - Submit Pretenders
Alexander map is pretty big for 12 players. 10 land players with 247 land provinces? I think adding two land players will be better, as that brings us to 20 provinces/player, a typical setting for lots of leg rooms. But if recruiting is too much trouble, even 13 players are better than 12.
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Re: MadWar - EA Alexander map, 12 players - Submit Pretenders
I will vote against increasing number of players, I want to see how it works with more space one time.
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Re: MadWar - EA Alexander map, 12 players - Submit Pretenders
konming
Also, such setting is a pain for water nations as they get less provinces especially taking into account how water is distributed on Alexander. They'll have hard times, believe me. IMO it is more fair either to have more land nations or only one water nation |
Re: MadWar - EA Alexander map, 12 players - Submit Pretenders
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With 12 land players and 2 water players, we have 20.5 province/land player and 17 province(main water part)/water player. Water nations typically get less province/player since they can reasonably expand on land. This map is full of narrow passes. So 20 province is a lot, most people will not find enemy capital within 5 provinces from his capital. |
Re: MadWar - EA Alexander map, 12 players - Submit Pretenders
That's the third time I try to send my pretender and get no reply whatsoever from llamaserver...?
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Re: MadWar - EA Alexander map, 12 players - Submit Pretenders
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Re: MadWar - EA Alexander map, 12 players - Submit Pretenders
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Re: MadWar - EA Alexander map, 12 players - Submit Pretenders
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Re: MadWar - EA Alexander map, 12 players - Submit Pretenders
Don't count my post as opposition, I'm just happy with current number of players. I will be happy with 1-2 more too.
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Re: MadWar - EA Alexander map, 12 players - Submit Pretenders
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Just posted an opinion. And one more thing from the previous experience. If you want to make the game really interesting and balanced and don't want someone to win just because he had ton of space to expand to while some other good players were packed in a mountain range, I'd suggest you to manually distribute the starting locations. Yes, this will require some time to do but in the end you'll get much more fun and less disappointment. I know that because I already hosted 2 games on this map and second one seems to be much more fair in the sense of starting locations and thus requires more skill than luck to play efficiently. |
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