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Re: Unknown Map, 8ish players, Age to be determined
I'm happy with Tien Chi. If anyone's desperately miserable with their choice then I don't mind swapping though - keen to get going really.
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Re: Unknown Map, 8ish players, Age to be determined
Happy with Cradle as the map too - great map.
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Re: Unknown Map, 8ish players, Age to be determined
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Jazzepi |
Re: Unknown Map, 8ish players, Age to be determined
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We'll play Cradle. # Starting Provinces: 3 Ind. Strength: 7 Site Freq.: 35 $ Multiplier: 175 Resource Multiplier: 225 Supply Multipler: 75 Random Eevnts: Rare Score graphs Enabled Hall of Fame: 5 Research: Standard The above is a random make-up of the game conditions. We can use these or just go default if people want. Also, CBM or no? Random die roll says no, but either way I'd sort of like to at least use Worthy Heroes. |
Re: Unknown Map, 8ish players, Age to be determined
Modses tend to make things more complicated. I think if we're already playing with so much random it'll already be 'new' enough to keep things interesting. It's up to you, though. I'm fine either way.
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Re: Unknown Map, 8ish players, Age to be determined
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Re: Unknown Map, 8ish players, Age to be determined
I am strongly opposed to this randomness of settings. I would like to see everything on default if there isn't a good reason for changing it. I've seen people sometimes change indy strength or site frequency, but not things like no. of provinces, random events or multipliers. This kind of settings favor nations who have heavily armored troops and as such won't be recruiting many of them. Also it favors misfortune, so taking luck in your pretender design would hardly be a viable option.
Random nations is one thing, but lets not get crazy with randomness. I believe it's better if we voted about changing any of these. |
Re: Unknown Map, 8ish players, Age to be determined
I agree with Psycho, random multipliers will unbalance the game a lot, even more than random nations.
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Re: Unknown Map, 8ish players, Age to be determined
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Put my vote down for {DEFAULT} settings. Or maybe re-roll an over-under where its either +1 click to a setting, Default, or -1 click. I was in the IRC channel and the consensus was alot of games were using so-called "CBM" but they said plenty of vanilla games too, so I am somewhat impartial on mods. How big a difference do they make on gameplay? I beat around some AI as Bandar Log and I am looking forward to the game. |
Re: Unknown Map, 8ish players, Age to be determined
Personally I don't think you should mess with any of the settings like indies, *definitely* not staring provinces, resources multipliers, how common the events are, etc etc.
If we took the multipliers that you have listed there it would be a huge boon to resource intense nations, like MA Abysia, and I'd be fine with them. Jazzepi |
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