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Re: Trample balance discussion
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The rest of your post suggests to me you haven't actually looked at the kraken graphic. Not the ancient kraken. The regular summon. I believe the shark is also size 6. It doesn't seem intuitive to me, but being underwater it doesn't come into play that much. It's not something I'd go on and on about. Regardless, I don't really disagree with your second post. Elephants look size 5 or 6 graphically speaking. Or put another way, considering they're size 6, their graphic looks of an appropriate size. It would also be appropriate for a size 5. |
Re: Trample balance discussion
Btw, I still think MA Arcos is one of the better MA Races. But it is based on their strong astral magic, mind hunts, communions, and reverse communions. But they need elephants to survive early. If Elephants were nerfed, they would no longer be one of the better MA Races. They are in fact better than LA Arcos because astrologers get more s magic then sybils.
Both arcos races are hard to play, as they need much pregame planning. They need thugs to survive in the midgame due to elephants becoming obsolete, and no decent national summons or sacred troops. I am quite happy with the Lich as a pretender for LA Arcos. |
Re: Trample balance discussion
By the way, it's been a very long time since I've read the elephant description, but I'm not 100% certain that Kristoffer intended that they just be average sized Indian elephants--which I still believe should be size six. They could very well be African elephants, which are significantly larger, or even imperial mammoths, which reached heights of 16 feet or more at the shoulder. I *do* remember something being said about them being the largest of all beasts, which to me says size 6 all the way.
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Re: Trample balance discussion
Endoperez:
Nothing is more ugly than mind burning illithids. You can get at least an headache from it. Or worse. |
Re: Trample balance discussion
BTW as we are on topic:
How would a couple of good, untrampeable thugs with ivy crowns (some animal awe), work against, let's say, a dozen elephants? And does normal Awe work against elephants as well? |
Re: Trample balance discussion
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I didn't say graphics had nothing to do with the creature: you extrapolated that unfairly. Similarly I don't know why you are implying I thought elephants should be size 4 or under. I feel like you are putting words in my mouth and arguing against them instead of what I've actually said. If I can clarify, I read the file and saw people arguing size stats for some units are "wrong" or need reconstructing to 12 sizes. I don't find some of the arguments about 'realism', graphical niceties, and so on convincing. I think the important arguments are about game balance. That's where I'm coming from, even if I didn't just stamp that statement down straight away. |
Re: Trample balance discussion
Awe works against elephants. Pretty well too, though their morale isn't really that low. Normal humans with Ivy crowns would probably get squished pretty quickly. Giants (or the equivalent) would last long enough to matter. I wonder if that's the niche use for the Rat Tail? Fear on hit & Animal Awe
Anything untrampleable works wonders against elephants, but the only things elephants can't trample are other size 6 creatures, which at the start where elephants a threat is your pretender (or your own elephants) |
Re: Trample balance discussion
Yeah rat tail does ok against elephants. However with enough of them or a morale boost, your dude will get trampled fairly quickly. Only has to lose one awe check and he's toast.
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Re: Trample balance discussion
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? :happy: |
Re: Trample balance discussion
Ive given some of the EA Ctiss sacred chariot riders a rat tails and used them as linebackers to hold hordes of Mammoths while terror spam finally made them route.
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