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Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 10 spots left)
I am 99,99% sure that LA Marignon can start on a non-coastal province if there are no viable coastal starting locations on the map. The problem occurs only when you put #specstart in the map file for any nation [it won't take random free prov like you'd expect]. I did some tests on that map before doing that brutal fix for Preponderance.
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Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 10 spots left)
Sure sign me up.
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Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 10 spots left)
I'd like to play.
Jazzepi |
Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 10 spots left)
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Practising my evil laugh... |
Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 7 spots left)
I'd like LA Arcos.
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Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 7 spots left)
I thought we weren't meant to pick nations yet, but if we are then dibs on LA utgard
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Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 7 spots left)
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The first post could probably be updated that we are picking nations though. MaxEffect asked for Utgard back on page three when the go was given, just so you know. |
Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 7 spots left)
I'm really unconvinced we need banned spells? Also what does research: 60 mean??
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Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 7 spots left)
Fixed first post, sorry for confusion.
Magic sites at 60. And I think that banning those 4 spells is unfortunately necessary in any bigger game. There are no water start locations and not many water provinces, so there is no need to ban water nations. They simply cannot be picked on that map :) |
Re: Madness - 24 players, MA+LA, CBM 1.4 (recruiting! - 7 spots left)
ah, nuts, would have done that frist post :(
Oh well, any chance of updating first post with races selected? |
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