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-   -   Wild Red - MA game (in progress) (http://forum.shrapnelgames.com/showthread.php?t=42303)

Baalz February 17th, 2009 06:13 PM

Re: Wild Red - MA game (recruiting)
 
Quote:

Originally Posted by archaeolept (Post 674995)
yes. we need a united front against the Oceanic menace!

cbm hasn't done much to ashdod.

Haha, maybe I should play Ashdod. In the drink with R'yleh and playing the weakest nation in the game and the alliances are already forming.

Dragar February 17th, 2009 06:29 PM

Re: Wild Red - MA game (recruiting)
 
abysia offers oceania all of its aquatic powers in the fight against rlyeh ;)

Incabulos February 17th, 2009 06:55 PM

Re: Wild Red - MA game (recruiting)
 
Quote:

Originally Posted by Baalz (Post 675015)
Quote:

Originally Posted by archaeolept (Post 674995)
yes. we need a united front against the Oceanic menace!

cbm hasn't done much to ashdod.

Haha, maybe I should play Ashdod. In the drink with R'yleh and playing the weakest nation in the game and the alliances are already forming.

I've got a knife in your back Mate.

Baalz February 17th, 2009 07:31 PM

Re: Wild Red - MA game (recruiting)
 
Alright, we've got 17 nations picked. Lets leave Ashdod out, which leaves:

Ermor, Ulm, Marignon, C'tis, Eriu

I'll leave the game recruiting for another 24 hours or so, or until those are filled. Asia Twist seems popular, the though the floor is open for other nominations until I start the game.

archaeolept February 17th, 2009 07:56 PM

Re: Wild Red - MA game (recruiting- 4 spots left)
 
asia twist has 19 pre-set starting locations. It might be best to have the full complement if we go w/ that map.

also, there are two versions. I think the one w/ ports is preferable.

and standard research for such a large game? In my current asia twist game, it certainly seems like research is too quick. OTOH, i'm down for mictlan, so I have no complaints whichever way.

edit: if there are only 18, and we use asiatwist, i'd suggest killing the borneo start as it is central to the island complex; and I feel that the island starts are _slightly_ inferior.

Dragar February 17th, 2009 08:39 PM

Re: Wild Red - MA game (recruiting- 4 spots left)
 
I vote for no change - already spent a bunch of time on a strat that won't work with diffiuclt!

Baalz February 17th, 2009 09:42 PM

Re: Wild Red - MA game (recruiting- 4 spots left)
 
Normal research, I'll cut it off at 19 which is one more player if paulus wants one of the remaining nations.

GC64 February 17th, 2009 10:06 PM

Re: Wild Red - MA game (recruiting)
 
Quote:

Originally Posted by Baalz (Post 675015)
Quote:

Originally Posted by archaeolept (Post 674995)
yes. we need a united front against the Oceanic menace!

cbm hasn't done much to ashdod.

Haha, maybe I should play Ashdod. In the drink with R'yleh and playing the weakest nation in the game and the alliances are already forming.

When considerations of experience are brought to the fore, I hope my Atlantean compatriot as well as any damp surface-dwellers will realize the great relative threat you pose compared to me.

Firewalker February 17th, 2009 10:44 PM

Re: Wild Red - MA game (recruiting- 1 spot left)
 
I'll join in as C'tis if there is still time!

Baalz February 17th, 2009 11:28 PM

Re: Wild Red - MA game (recruiting- 1 spot left)
 
Alright, one slot left. Ermor, Ulm, Marignon, Eriu. First come first served, if you want one speak up Paulus...


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