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-   -   Sombre's Mods (http://forum.shrapnelgames.com/showthread.php?t=42487)

Sombre July 8th, 2009 05:07 AM

Re: Sombre's Mods
 
I think you should start that game yourself because it sounds different from the smaller game I was planning on starting (with about 5 nations, a couple of them vanilla).

If you want to add another mod nation then you might consider Shangrila or Alchera.

Lavaere July 8th, 2009 09:54 PM

Re: Sombre's Mods
 
I think I'd rather see Bretonians instead of Empire. But my choice is 4, MOD nations are more fun then vanilla, atleast for me.

Burnsaber July 9th, 2009 02:10 AM

Re: Sombre's Mods
 
Quote:

Originally Posted by Lavaere (Post 700508)
I think I'd rather see Bretonians instead of Empire. But my choice is 4, MOD nations are more fun then vanilla, atleast for me.

I was actually wondering a while back if I should do Brettonia, since it should be pretty easy graphically. (four different knight units and some men'o'wars with different armaments, very easy). Also, my WRFP group is currently travelling in Bretonnia, so I've become quite proficient in bretonnic lore.

Besides, I have already done Pilgrim units so some of the work is already done :) .

But anyways, I promised Sombre to do some units to Empire. I'm currently working on a Bright Wizard sprite. Once it's done, I'll send it to Sombre and ask if it's good enough and does he want more.

Zentar August 16th, 2009 07:02 AM

Re: Sombre's Mods
 
Thanks for all of your mods and for placing all of them on this one thread for easy access. Skaven and Arga Dis are among my favorites.

Sombre December 23rd, 2009 12:03 PM

Re: Sombre's Mods
 
Yay! I've officially resumed modding. I've been working on some fun code for skaven, tweaking some stuff and giving them packmasters who bring free rat packs to battle along with an awesome new hero (one added by GW to the skaven lineup recently) and probably the prettiest spell I've ever coded - Warp Static. I'll be releasing a new version over christmas.

Yay!

Joelz December 23rd, 2009 12:19 PM

Re: Sombre's Mods
 
I suppose we couldn't have a little sneak preview on the spell and the hero? ;)

Sombre December 23rd, 2009 01:37 PM

Re: Sombre's Mods
 
Hard to preview the spell and the hero hasn't got a graphic yet. Here's the description though.

Feeding a chunk of raw warpstone into a whirring brass device, the Warlock is moments later engulfed in a blinding cascade of warplightning. Gesturing across the squeaking horde in front of him, he directs a roil of barely suppressed energy over them. The chittering of the Skaven builds to a terrible pitch as their fur stands on end and green arcs of energy play across their ranks. The stench of burning fur fills the air as some skaven simply burst into flames. When struck the warp power crackling around the ratmen will discharge in a violent blast, hopefully as lethal for their foe as it is for the unfortunate Skaven. While this Skryre magic is powerful it is extremely tiring and should only be used on expendable troops or those adequately protected from shock and fire.

The graphical side of it is a load of green lightning streaking down and hitting the caster, then a wave of green energy rolling over the target aoe.

Joelz December 24th, 2009 04:55 AM

Re: Sombre's Mods
 
Sounds promising. Can't wait :)
Merry Christmas by the way ;)

Amonchakad December 27th, 2009 05:53 AM

Re: Sombre's Mods
 
Hey sombre, nice to hear you're back into modding:D

If you feel like continuing it, I'm sure that a lot of people would happily welcome an update for the Empire mod.

Sombre December 29th, 2009 09:40 PM

Re: Sombre's Mods
 
1 Attachment(s)
Empire work will continue in the new year.

For now, here's a new skaven pretender. He's sassy!

http://forum.shrapnelgames.com/attac...&d=1262137216p


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