![]() |
Re: So what is this new game Demigod?
Quote:
Besides, these days I'm either at school using a computer (work, no IRC) or trying to do something useful like food, or modding. I just finished updating a mod, I should go to sleep, and I haven't eaten since lunch. :o I'd like to read about your game here on the forums. I'll keep the invitation in mind, though. |
Re: So what is this new game Demigod?
I will surely post smth here when beta is ready. Now there is not much to show, official website has nothing for public access :)
|
Re: So what is this new game Demigod?
Anyway, just found that article about indie game development on Slashdot, I think it's worth reading:
http://jeff-vogel.blogspot.com/2009/...es-i-sell.html |
Re: So what is this new game Demigod?
I remember the creator of Exile/Avernum/Geneforge talking quite frankly about how indy developers actually have less chance to innovate because innovation is a risk they can't afford to take. He pointed to his rpgs - on the one hand you had an innovative rpg set in the british isles at a time when Romans were fighting the locals, he put a lot of thought and depth into the setting, made an entirely new system of magic, really did a lot of innovative work there, his best work he said. On the other hand you have the exile series which he saw as a far more conventional rpg of dragons and at least somewhat familiar fantasy game stuff, priests and wizards and whatnot. Of course Exile sold many many times more copies than the other game (which I can't even remember the name of now) and he actually got pretty bitter about it. He had gone off the beaten track and been punished for it. Where he had followed roughly what others had done and produced something he felt wasn't innovative or his best work, it had been his best seller and he had become known for it.
He concluded that people looking to the indy developer for innovation are misguided in the extreme and pointed to the kind of games indy developers usually make. Recycled and far from innovative war sims and puzzle games. Arcadey shooters. By the numbers rpgs. |
Re: So what is this new game Demigod?
Quote:
I expect EITHER good/innovative gameplay OR lots of/quality content from indy games. Very few have both. Cave Story is wonderful platformer whose plot I enjoyed way too much, but nothing new gameplay-wise. Mount & Blade is blah rpg with warring states, but the combat is cool. Dwarf Fortress has unsurpassed content, but no graphics and user interface. The list goes on. |
Re: So what is this new game Demigod?
I'll be picking up demigods. I dont play dota anymore. The battletanks custom map is much more fun and I play on the warcraft3 europe server.
Been trying Dawn of War 2. Emphasis on trying as I've had nothing but issues with it. While I love the artwork and the animation I find the gameplay boring. It has to due with the retreating (x hotkey). There are very few fights or casualties because as soon as one side starts losing they bugout. I find this takes more micro than I find enjoyable. (Showing my age maybe). Maybe DoW2 is to innovative for my tastes. After Demigods the only upcoming titles I'm interested in are Starcraft 2, Diablo3, and resident evil 5 for the wii (if they release it). Oh yeah, punchout. Speaking of innovation kudos for the wii. Super mario galaxy, lightsabre duels, and resident evil 4 are alot of fun. However there are very few games that take advantage of the wii's innovative control system. Even the tennis on the wii is alot of fun. I'd like to see more "active" controls for gaming. That said dominions 3 is definately my favorite game atm. |
Re: So what is this new game Demigod?
Quote:
|
Re: So what is this new game Demigod?
I'm hoping for something SupremeCommander(ish). Which is by the way a true treasure trove for a player who likes to customise everything (s)he sees and/or presses.
|
All times are GMT -4. The time now is 03:23 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.