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-   -   New game - The Art of War, Fight! (http://forum.shrapnelgames.com/showthread.php?t=43097)

Zeldor May 13th, 2009 01:21 PM

Re: New game - The Art of War, Random nations, no diplomacy
 
Hmm... right. Total random may be best for that game.

Executor May 13th, 2009 01:29 PM

Re: New game - The Art of War, Random nations, no diplomacy
 
So far we have total random nation asigment.
I've been thinking of a way of entering this game myself by spiting the admin work with WingedDog, who has been so kind to help, but I think that would complicate things way more, so I'll stay out of this game.

But one of you better make a no diplomacy, random nation game some time if the future, or else!!!:)

WingedDog May 13th, 2009 02:11 PM

Re: New game - The Art of War, Random nations, no diplomacy
 
Executor
I se no reason for you to not participate in the game.
That's my plan:
1) I assign the nations using my random numbres generator utility to the players I see on the list in the 1st post.
2) I PM each player what nation does he get.
3) When we know how many people will be playing the game - I'll put fixed staring locations on the map.

Everithing else about co-admining via PM.

Calahan May 13th, 2009 02:21 PM

Re: New game - The Art of War, Random nations, no diplomacy
 
Quote:

Originally Posted by Executor (Post 690721)
But one of you better make a no diplomacy, random nation game some time if the future, or else!!!:)

I volunteer to start one up just for you Executor to say thanks for admining this one for everyone else :) Give me a nudge toward the weekend in case I forget (my memory is generally ok, so I should remember).

I would start it now, but there seems to be quite a few games looking for players at the moment, so wouldn't want to get lost in the crowd.

Executor May 13th, 2009 02:46 PM

Re: New game - The Art of War, Random nations, no diplomacy
 
Quote:

Originally Posted by WingedDog (Post 690734)
Executor
I se no reason for you to not participate in the game.
That's my plan:
1) I assign the nations using my random numbres generator utility to the players I see on the list in the 1st post.
2) I PM each player what nation does he get.
3) When we know how many people will be playing the game - I'll put fixed staring locations on the map.

Everithing else about co-admining via PM.

That might just work.
I'll have to think about it just a bit, but perhaps I will play here myself, but only if nobody objects.
I say we wait for CBM 1.5 and than close the game.

It looks like we'll have somewhere around 15 or so players so maybe we could use Orania map, or Glory of the Gods?

Calahan, thanks for offering to organize another game, but please don't! Or I won't resist joining it.:o

hEad May 13th, 2009 11:48 PM

Re: New game - The Art of War, Random nations, no diplomacy
 
What a deed WingedDog - legend! :)

Orania sounds good, its a nice map.

If we are going to wait for the new CBM, would it be possible to get the nations out ASAP, so we can spend a few days scheming in the interim?

TheDemon May 14th, 2009 01:03 AM

Re: New game - The Art of War, Random nations, no diplomacy
 
Quote:

Originally Posted by hEad (Post 690828)
the new CBM

http://forum.shrapnelgames.com/showthread.php?t=43120

hEad May 14th, 2009 02:11 AM

Re: New game - The Art of War, Random nations, no diplomacy
 
yeah, found it not long after i posted. You have to admire efficiency!

WingedDog May 14th, 2009 03:34 AM

Re: New game - The Art of War, Random nations, no diplomacy
 
I'll start assigning the nations as soon as I get some information from Executor. I need to know the quantity of water nations and if pick is irreversable.

Ossa May 14th, 2009 03:57 AM

Re: New game - The Art of War, Random nations, no diplomacy
 
Can I still join or are all spaces taken already?


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