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Re: Units with stupid weapon choices
Thx, but I'll still take the assault rifle with bayonet. :D
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Re: Units with stupid weapon choices
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-Max |
Re: Units with stupid weapon choices
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Actually, long rifles of WWI were well balanced - but they WERE long. And this was an advantage in open field hand-to-hand, but disadvantage in trenches (and after advent of machineguns, the prime reason for their long barrels also lost its necessity - Russian/Soviet army made its primary rifle a shorter "cavalry" version by the time of WWII). Actually, I think that the change from needle bayonets to bladed ones may also be due to that fact rather than humanitarian reasons often quoted... |
Re: Units with stupid weapon choices
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Re: Units with stupid weapon choices
Yeah, sword bayonets were replaced with knife bayonets chiefly because they were too cumbersome for trench warfare. And it's not like troops had to withstand cavalry charges by then either.
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Re: Units with stupid weapon choices
I meant needle ones - such as Russian Mosin-Nagant rifle had. I don't remember any "sword" bayonets except French ones - and these were used in trench warfare quite handily - without affixing them to rifles!
An offtopic question: Agema, how well current M-16/M-4 plastic details withstand rough handling and/or using them in hand-to-hand? And another one - what are you supposed to do in case when dirt/dust gets into the barrel of any of these? (these appeared in recent off-line discussion with friends) |
Re: Units with stupid weapon choices
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Re: Units with stupid weapon choices
+3 from their beserk
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Re: Units with stupid weapon choices
The glaive is a travesty. It should be fixed. The low damage of a spear is very strange as well.
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Re: Units with stupid weapon choices
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-Max [1] It's actually more complicated than that, because if your first hit killed the unit you're not really at +2 for the second attack because your new target doesn't have the penalty. On the other hand, if you're swarming a large enemy 3:1, the third guy will have a net effective +5/+7 to hit (+10/+10 -5 for weapon length) vs. +4 if everybody was using only a single sword. |
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