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-   -   Summer Madness, a game of strategic exploration. (http://forum.shrapnelgames.com/showthread.php?t=43547)

Sil August 7th, 2009 05:22 PM

Re: Summer Madness, a game of strategic exploration.
 
Fomoria is looking for Dwarven Hammers. Two would be preferable. We can trade items, A or D gems.

Anthropos August 10th, 2009 04:46 PM

Re: Summer Madness, a game of strategic exploration.
 
Come on back Pangea, we hope you have enjoyed your long weekend.
Lets get this game rolling again!

Thanks everyone for so many prompt and effecient turn responses.

17 turns for 9 nations and only one stale turn so far is just great.

I hope everyone is enjoying the game so far.
Feel free to speak up if you need anything.

Please, if you can stay in the game even after you feel you have lost a good chance to win.
This is not only really fun, but its important to keep game balance. Setting your nation to AI after a major defeat can give a HUGE advantage to whover beat you down. You don't want THEM to win, do you???

Bye for now,
Anthropos

binarysolo August 12th, 2009 04:08 PM

Re: Summer Madness, a game of strategic exploration.
 
Hail.

Our mystics are seeking water gems and have moderate amounts of fire, air, and astral gems for trade.

We are also willing to take commissions to construct any non-unique magical items provided that we have the paths available.

Kindly direct all inquiries to our trade representative on this forum, binarysolo. :)

Your humble servant,
Arcoscephale

iainuki August 13th, 2009 01:52 PM

Re: Summer Madness, a game of strategic exploration.
 
I could use some rainbow armor. I can pay in items (including hammers) or gems in W, F, or E. (Also nature gems.)

iainuki August 16th, 2009 02:22 PM

Re: Summer Madness, a game of strategic exploration.
 
Anthropos, you have RabbitDynamite's name spelled "RabitDynamite" in the first post.

binarysolo August 17th, 2009 06:13 PM

Re: Summer Madness, a game of strategic exploration.
 
Quick check - did we move to a 48 hour hosting interval? Was expecting to process a turn right about now.

Edit: I guess someone (Fomoria or R'lyeh?) asked for a turn delay, since the game set back hosting by 36 hours from the email note of "The next 2h file is due in by 10:10 GMT on Monday August 17th." I guess delays are quite liberal as advertised (augh I'm going into withdrawals!) :)


In other news:
I'll be gone from Aug 30-Sept 8 (going to Burning Man). I've gotten a friend to sub for me (a fellow Dom3 newbie) so I won't imagine there to be much impact. Just FYI to all.

binarysolo August 20th, 2009 07:41 PM

Re: Summer Madness, a game of strategic exploration.
 
Wanted:
Gems - D, N, E, A, W... okay, basically everything. :)



Arcoscephale's Shop of Wonders-and-crap-from-random-events:
Snake Bladder Stick
Black Steel Plate
Black Steel Helm
Pocket Ship x2
Berserker Pelt
Slave Collar
...as well as anything up to Con6, given appropriate magical paths. Prefer 1-turn prepayment (since I'm running low on stuff).

Items listed will be sold at cost, and things purchased in bulk are subject to a delicious discount! Outfit yer naked thug! Delightfully surprise your unsuspecting, non-NAPed neighbor with your watery ride! You're on a boat! :)

iainuki August 22nd, 2009 11:27 AM

Re: Summer Madness, a game of strategic exploration.
 
I still need astral pearls. Trading FWE items or gems for them.

Sil August 23rd, 2009 07:37 AM

Re: Summer Madness, a game of strategic exploration.
 
Fomoria is looking for N boosters. Can pay W, A, D.

edit. Also 1-2 Dwarven Hammers. Can make lots of stuff in exchange as well.

RabbitDynamite August 23rd, 2009 05:02 PM

Re: Summer Madness, a game of strategic exploration.
 
Need A and E gems. Will trade SWF gems, item forging services (const 4).


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