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Re: Warcry - new semi-rand game :)
Ok, it looks like llamaserver did not like the rollback and commited suicide...
Next turn due: 00:00 GMT on Thursday January 1st |
Re: Warcry - new semi-rand game :)
hmm. i request a turn resend and it sent me turn 9. the server page says we're on turn 10. i assume this is the whole committing suicide thing
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Re: Warcry - new semi-rand game :)
Yeah, I cotnacted llamabeast, we have to wait, I don't think I can do anything.
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Re: Warcry - new semi-rand game :)
I will try to get us to turn10 :)
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Re: Warcry - new semi-rand game :)
Game seems to be lost in time and space - it no longer appears on llamaserver. I hope llamabeast appears soon to fix it.
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Re: Warcry - new semi-rand game :)
I'm getting a bit confused (as I think the llamaserver is as well). I got a turn 11, which I did and sent in, then I got a rollback to turn 10, which I have not touched yet, since the game still appears to be lost in time and space (it's not showing on the llamaserver status page).
The llamaserver appears to be acting up elsewhere as well (Overlords). |
Re: Warcry - new semi-rand game :)
It hosted non-existent turn10, which was not supposed to happen [especially with timer like that], so I rolled back to turn10, just to see that it contains turn9. So I went for the remaining solution - tried to roll back to turn9 so I can force host to generate proper turn 10. And then game vanished [when using rollback to turn9].
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Re: Warcry - new semi-rand game :)
I think the global stale to turn 11 was the best option to clear out Ling's bad .trn file instead of a rehost, especially given that it was actually working. =)
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Re: Warcry - new semi-rand game :)
Like I'm a prophet! Now it looks like awesome solution indeed.
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Re: Warcry - new semi-rand game :)
I know, just saying if you can get back there with some tinkering I think that would be a fine resolution...
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