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Re: momfreeek's new magic item browser!
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Re: momfreeek's new magic item browser!
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"This item gives ice protection 1. So protection is increased in cold provinces, and decreased in warm provinces." not clear? |
Re: momfreeek's new magic item browser!
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@Soyweiser: seems I missed that. I'd already mentally filed it under 'unexplained' once I got round to checking pages manually. project status I consider the item browser to be stable (just bugfixes and corrections). I started a new branch with support for spells and units. Neither are useful as a reference yet, mod commands are not yet implemented at all and progress will be slower. Its here if you want to take a look: http://dom3-mod-inspector.googlecode...s-u/index.html The idea is that you can switch between the 3 tables with some shared search options. pinned overlays persist across all tables and it should be simple enough to cross reference between tables (so summon spells will link to the monster summoned, etc). If anyone knows where I can find a list of spell effects that extends those in the modding manual that'd be very useful. The spreadsheet on this page was useful for decifering flags: http://forum.shrapnelgames.com/showthread.php?t=33588 |
Re: momfreeek's new magic item browser!
Right, I feared my description was a bit off. I can construct very odd sentences at times.
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Re: momfreeek's new magic item browser!
WONDERFUL program. I am greatly enjoying the IRC Bot link to it also. Thanks to all involved.
I do have a request. This is more about the Units portion of the browser. It has all of the indept units, but is there an indept key? I cant figure out how to browse indepts. Setting it to EA and nation Independents would be sweet. |
Re: momfreeek's new magic item browser!
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Re: momfreeek's new magic item browser!
Bone armour does not carry over.
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