.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Scenarios, Maps and Mods (http://forum.shrapnelgames.com/forumdisplay.php?f=146)
-   -   Conceptual Balance Mod 1.94 released! (http://forum.shrapnelgames.com/showthread.php?t=49126)

Excist December 12th, 2012 06:17 PM

Re: Conceptual Balance Mod 1.94 released!
 
IMO I think the Ermor spell Apostacy should have another look taken at it.

It seems to be working as often as charm, but less fatigue, less research and the most common spell path.

I think the MR resists easily in vanilla was actually better balanced.

Corinthian December 13th, 2012 09:24 PM

Re: Conceptual Balance Mod 1.94 released!
 
It is still resist easily in CBM due to a bug so you have nothing to fear here. At least according to my tests. I have not looked at the debug logs, but i have seen about 100+ castings of it.

It is possible that it might hit non-sacred units and not work if they are located in the same square though.


All times are GMT -4. The time now is 03:23 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.