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-   -   WinSPMBT version 7.0 Upgrade patch (http://forum.shrapnelgames.com/showthread.php?t=49625)

DRG April 12th, 2013 05:52 PM

Re: WinSPMBT version 7.0 Upgrade patch
 
I really ( really ) don't want to drag this out any more than it has..... but you said

"go to the third entry formations,"

It would have made actual sense if you had written

go to the third entry, "formations"


"lets eat grandma"
and
"Lets eat, grandma"

mean two different things--- Punctuation is important.

after that you mixed units with formation and it was just a mess and it's been a long day. I understand your intent was to provide players with the information on how to free up those units so they could be bought individually but I built the formation the way I did to prevent that.

Now...... if you can provide info that shows those parts are freqently used by themselves I could be convinced to change that for next year but those sub-formations are specialize for use by the Coy--especially 896 and 897

Don

Kenny April 12th, 2013 06:31 PM

Re: WinSPMBT version 7.0 Upgrade patch
 
Quote:

Originally Posted by DRG (Post 819182)
I really ( really ) don't want to drag this out any more than it has..... but you said

"go to the third entry formations,"

It would have made actual sense if you had written

go to the third entry, "formations"


"lets eat grandma"
and
"Lets eat, grandma"

mean two different things--- Punctuation is important.

after that you mixed units with formation and it was just a mess and it's been a long day. I understand your intent was to provide players with the information on how to free up those units so they could be bought individually but I built the formation the way I did to prevent that.

Now...... if you can provide info that shows those parts are freqently used by themselves I could be convinced to change that for next year but those sub-formations are specialize for use by the Coy--especially 896 and 897

Don

Let's don't drag this out and take the thread any further off-topic pertaining to the release of these fine new OOB's. I intend to provide nothing else in the way of info. My original post wasn't intended as a critique,nor the follow up post,so please don't misunderstand me. Please do let this subject drop.

I believe you made your point to me understood the first time-your game,your forum. I was out of place for giving advice,and then was in error as to how I descibed that advice. I got the message in the last post and still get it in this one. I've already apologized and thanked you for my edification. Nothing has changed AFAIC. Seem fair enough?

I still thank you for this upgrade.

EJ April 15th, 2013 11:26 AM

Re: WinSPMBT version 7.0 Upgrade patch
 
DEVS, THANKS for another update and continuing to evolve one of the GREATEST STRATEGY GAMES ON PC....BRAVO! I'm looking forward to the next one already----:D.

Warhero April 16th, 2013 10:16 AM

Re: WinSPMBT version 7.0 Upgrade patch
 
I want thank Andy & Don about this great patch:)! You guys rule:).

RecruitMonty April 20th, 2013 08:43 PM

Re: WinSPMBT version 7.0 Upgrade patch
 
Thankyou so much for everything, especially the new way sounds are done in the game. I used to hate adding in the sounds unit by unit.

Warhero April 22nd, 2013 02:31 PM

Re: WinSPMBT version 7.0 Upgrade patch
 
I want to thank Andy & Don about this great patch:)! You guys rule:).

Sorry (almost) double post;)...

Nightblade May 1st, 2013 10:39 PM

Re: WinSPMBT version 7.0 Upgrade patch
 
Thank you very much for you great work on that upgrade in refining more and more what is still my favorite wargame.

Mustang June 14th, 2013 12:08 AM

Re: WinSPMBT version 7.0 Upgrade patch
 
Thanks for the patch, Don and Andy. The timed objectives offer a lot of room for creativity. The OOBs have really been updated as well.

Cheap infantry forces are a lot more balanced with this patch too, from what I can tell so far the opposing MBTs tend to be more numerous and harder to close assault.

The formation maptext is also helpful in keeping units together.

Mustang June 14th, 2013 02:35 AM

Re: WinSPMBT version 7.0 Upgrade patch
 
I can't edit my post, but I forgot to add that my only disappointment is that I no longer have my 13 point FN FAL insurgents.

I still consider insurgents one of the best units in the game though. The high morale makes them good for charges, and the FN FAL is a good rifle. The sniper rifle gives them range, the firebombs inflict massive suppression after they've closed the distance, and the satchels inflict even more suppression and kill tanks. But with the 7.0 patch I have to use strategy and tactics with them.

EpoletovSPR December 10th, 2013 05:13 PM

Re: WinSPMBT version 7.0 Upgrade patch
 
Quote:

Cluster Munitions HE penetration values have been reduced. HE Penetration is the ONLY value the game looks at to determine if and how much CM penetrates armour.
Explain please, what does the second figure in PEN for Cluster Munitions ?

http://i57.fastpic.ru/thumb/2013/121...a3a357c18.jpeg


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