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Re: Hue city 1967-68
Off topic slightly but certain maps generate raised roads, 5 height not 10.
A button that genetates these would be nice. |
Re: Hue city 1967-68
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Re: Hue city 1967-68
Will do.
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Re: Hue city 1967-68
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Well ... here they are without further ado.
Two huge maps of Hue City - one of the City itself and the other of the environs directly to the West, which was where the AirCav operated during the battle and where the VC and NVA infiltrated from. I hope you now prefer the walls and the Imperial Palace of Peace's layout. I went to some lengths to redesign the outer walls and to put in a lot more buildings in the citadel itself. The Palace of Peace is still fairly sparse in terms of buildings - but at 50 metres a hex - you cannot expect miracles. I may - one day - make a not to scale version of the citadel and maybe even the southern bank, but right now I'm too busy irl and besides I have still not yet come up with the appropriate metrics on how to go about "blowing up" the existing maps. |
Re: Hue city 1967-68
Very well done maps, I can appreciate the time you put into making them. And I like how you created the stadium, I knew what that was even before I read the map text :)
Steves308 |
Re: Hue city 1967-68
Now to get off my bum and actually create the needed scenarios.
Don't expect anything till after the 2018 WinSPMBT patch tho, need to get those Ontos's into the battle! MIGHT get ambitious and try to make a campaign out of it. |
Re: Hue city 1967-68
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Re: Hue city 1967-68
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Re: Hue city 1967-68
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Still trying to find info on NVA, VC, and RVN forces that were involved. I have a pretty good idea what units, but what was their strength? 100% 90% 50% and what weapons aside from AKs and RPGs? |
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