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Re: Vital Airfield
I seem to have run into a problem.
While tweaking this scenario I deleted a few Soviet units and purchased some different ones. Some of the units I purchased are paratroop transports (units 498-500 of the Soviet force composition). No matter what I do I cannot get those newly purchased paratroop transports to airdrop the paras loaded in them on turn 5 of the scenario. Help! |
Re: Vital Airfield
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Re: Vital Airfield
I take zero credit for the map.
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Re: Vital Airfield
I assume you didn't make a save BEFORE deleting those units? If no I guess you just learned something.
Also. it's kinda hard for anyone to SEE what you might have done without actually SEEING IT |
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Just thinking, why is the 7-4 release smaller than the two earlier releases? <br> |
Re: Vital Airfield
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Re: Vital Airfield
hopefully one of the experienced scenario designers can help you with this
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Re: Vital Airfield
Hi
For work reasons I have a limited amount of time to play spmbt lately, but I´m grateful to have such carefully designed long scenarios like these which are almost like a mini - campaign. I have some questions, but on little details like; Why the Swedish 20mm flak have restricted arcs of fire? Thank you Suhir |
Re: Vital Airfield
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Unless you're speaking of the ones mounted on the bunkers near the coast? If so ... bunkers are considered "vehicles" in WinSPMBT thus CURRENTLY (this changes with the next patch) any weapon in weapon slot #4 is considered a Bow Machinegun thus has only a forward firing arc. You're entirely welcome. |
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