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-   -   Have you ever been beat by the AI? (http://forum.shrapnelgames.com/showthread.php?t=6701)

Rollo July 23rd, 2002 11:13 AM

Re: Have you ever been beat by the AI?
 
Quote:

Originally posted by Ragnarok:
...sent a fleet of 9 ships into that warp point and the mines didn't touch them one bit, and they are gone now. What the heck happened here? They had no ships with minesweepers in that fleet of ships, so that's like totally confused me. Any help would be appreciated.
<font size="2" face="Verdana, Helvetica, sans-serif">Hmm, just a shot at the dark. What kind of warheads did your mines have? Some components (scatter armor III for example) cannot be destroyed by warheads I. Those ships would plow right through.

edit: also, if you play simultaneous move, sometimes the message that a mine field was triggered is not displayed. I think that happens when the whole minefield is lost, but I am not 100% sure.

Rollo

[ July 23, 2002, 10:18: Message edited by: Rollo ]

Ragnarok July 23rd, 2002 10:15 PM

Re: Have you ever been beat by the AI?
 
Quote:

Originally posted by Rollo:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Ragnarok:

<font size="2" face="Verdana, Helvetica, sans-serif">Hmm, just a shot at the dark. What kind of warheads did your mines have? Some components (scatter armor III for example) cannot be destroyed by warheads I. Those ships would plow right through.
Rollo
</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">I had warheads I on large mines. Which components will allow them to go right through? I'd post pictures of the 2 ships that were in that fleet but I can't find the upload section, (being tired don't help any), so I'm just gonna tell ya what they have on them...
On their BC's they have:
The normal bridge and life support and such.
6 engines.
3 Shard Cannon X's - Large mount.
1 High energy magnifier III - Large mount.
1 PD cannon
Combat sensors III
ECM III
Multiplex Tracking(4)
3 Shield generator V's
2 Crystalline Armor III
1 Supply storage
1 Self destruct

The LC had:

6 engines.
2 Shard Cannon X's - Large mount.
1 High energy magnifier III - Large mount.
1 PD cannon
2 Shield generator V's
1 Crystalline Armor III

That's the LC's.

[quote]
edit: also, if you play simultaneous move, sometimes the message that a mine field was triggered is not displayed. I think that happens when the whole minefield is lost, but I am not 100% sure.
[/qoute]

That is true, sometimes they arn't displayed. But the thing is, a message would come up that, "The so-so empire has encountered your minefield at so-so cords." But none of their ships would take damage. Would the Armor they had on the ships not take damage from the Warhead I's? That's only thing I can think of from what you said.

Wardad July 23rd, 2002 10:53 PM

Re: Have you ever been beat by the AI?
 
Raganok,

Dumbluck explained it on Adamant004 game forum.
I'll try to fill you in.

1. Mine Warhead damage does not do partial damage to componants. It is all or nothing.
2. Mine warhead 1 does 100 (Kt) damage, so armor or componants with damage points above 100 survives.
3. Mine warhead 2 does 200 damage so ...., but only Drones and space yards have greater than 200 damage points.
Since drones are units, shield points are converted to damage points, and the drone is intact until the max damage is exceeded. Mines are not capable of exceeding some drones damage rating.

That fleet had Crystaline Armor 3 with 150 damage points. Since armor is damaged first, and the damage is all or nothing, it would escape harm.

A colony ship could be used a a low tech (bug exploit) mine sweeper for mine warhead ones. Just send one into the field and only the colony componant will survive.

I hear this will be fixed in the next patch.

[ July 23, 2002, 21:55: Message edited by: Wardad ]

geoschmo July 23rd, 2002 10:53 PM

Re: Have you ever been beat by the AI?
 
A ships with scattering armor and no other armor will pass through a minefield of level I warheads completely undamaged. It doesn't have to be Scat III. Scat I and II have structure of 150 as well.

A ship with Organic Armor II (125) or III (150) and no other armor will do the same.

A ship with scattering armor (Or Org II or III) and other armor will take damage to the other armor, but no other components will be destroyed.

A ship with internal components that exceed 100 tons of structure, colony comps, repair bays, space yard (Maybe some others I can't recall) Will take lots of damage, but not be destroyed. With enough mines you could end up with nothing left but the particular component, but all the mines will be gone.

All this changes with the new patch coming out however. The problem is currently damage is calulated a warhead at a time and partial damage goes away between warheads. That is being changed.

Geoschmo

Ragnarok July 24th, 2002 12:20 AM

Re: Have you ever been beat by the AI?
 
Ohhh ok, I get it now. Thanks Geo and Wardad. That clears it up alot. It's nice to know it wasn't a fluke but just part of the game and how it works. I'm still learning to deeper things of the game even though I've had it for about 6 months or more now. But thanks again...


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