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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
Using new Modder - I found a glitch. If you look at modded components whose picture number is greater than 273, when you switch back to a component whose picture number is less - the pictures do not change.
Also - I thought you fixed the modder so as to be able to view your own ship pictures rather than the generics or default ones which are displayed now in VechicleSize. Do I have to load a specific text file for that to occur? http://forum.shrapnelgames.com/image...s/confused.gif |
Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
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The vehicle pic thing is a bug. The program only looks for the pics in the base directory instead of checking the mod directory too. |
Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
Hmmm. I didn't think about possible missing pics. But how does that relate to earlier pic#'s?
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
Hi Dave.... When are you releasing the next Version of your program... I am so excited... *cough* geek *cough*
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
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I checked and the modified components.bmp was present. I'm checking my components.txt to make sure all references are kosher. I'm off to the office - so I'll get back to you. |
Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
I did find a pic missing - seems to be working now but I still don't see the connection unless it fell through your error trapping.
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
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Re: SE4 Modder Ver 1.76 (updated for ver 1.91)
Dave will it have the updates for 1.78 and the mounts...
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