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Re: SEIV dying?
I doubt SE is dying, we got some big names gonna flop soon! let's exploit that!
[ May 05, 2003, 16:07: Message edited by: Iggiboo ] |
Re: SEIV dying?
Hadrian Tyrael S. Aventine
Remember Wolfenstien, Yep, I always felt bad when I had to kill Rin Tin Tin. |
Re: SEIV dying?
Yes, I remember Castle Wolfenstein, too. I have only played the 3-D Version once, but I have played the very old 2-D Version many times on the Commodore 64. That was a fun game!
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Re: SEIV dying?
Quote:
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Re: SEIV dying?
Heck I recently played Doom I and II just for the heck of it
similarly I use SEIV as a strategy fix |
Re: SEIV dying?
I too am a new player...which by the way i did request a new avatar theme with a tiger http://forum.shrapnelgames.com/images/icons/icon7.gif ( I was thinking more of the Kilrathi from Wing Commmander ..hint hint)
Anyway, this game is such an Underground hit that it is surviving. Just imagine if it had the same support and distribution as the big games Ie: Moo and Reach for the stars ( what crap that was!) Anyways if we can spread the word...about MM to retailers then we can help support...it that way http://forum.shrapnelgames.com/images/icons/icon7.gif Peace out oh yea i want that avatar http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: SEIV dying?
Retail is bad, unless you are Blizzard or Maxis. Retail is only profitable if the game sells millions and millions of copies. And even then, the game designer/developer doesn't make much money. Selling it how they are selling it is much more profitable for Shrapnel Games and Malfador than going retail would have been.
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Re: SEIV dying?
Um... I just bought this game. Long live the new wave! http://forum.shrapnelgames.com/images/icons/icon12.gif
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