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-   -   Happiness (http://forum.shrapnelgames.com/showthread.php?t=8245)

mlmbd January 18th, 2003 01:02 AM

Re: Happiness
 
couslee, I have thought about a 'Newbie' information/ reference thread, or 'NIRT'. It would be the 'Newbie Question'. With say 3 or 4 different answers or views (with links), to the question. Would that be more to your liking? It wouldn't interfere with rutha's 'FAQ' thread. It would just be a supplement to the 'FAQ'!

<font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font>

couslee January 18th, 2003 02:06 AM

Re: Happiness
 
Quote:

Originally posted by mlmbd:
couslee, I have thought about a 'Newbie' information/ reference thread, or 'NIRT'. It would be the 'Newbie Question'. With say 3 or 4 different answers or views (with links), to the question. Would that be more to your liking? It wouldn't interfere with rutha's 'FAQ' thread. It would just be a supplement to the 'FAQ'!

<font color=purple>mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif </font>

<font size="2" face="Verdana, Helvetica, sans-serif">That might be nice, but the main problem I was having was with the search engine. Once i tried the browser search function instead of the forum search function the FAQ became useable. I not think ANOTHER sticky thread is really needed, just people to keep in mind that a newb might be having problems trying to use the search enginge that is intuitive (the board one). CTRL-F works great on the large threads like the FAQ. I just had never used that search function anywhere before.

couslee January 18th, 2003 02:20 AM

Re: Happiness
 
Q, I will give them a look over. I might shoot back a few questios to you about them tho.

I thought about doing the same thing. Designing my own happiness type (and no, it would not be a JW style either)..... Hmm nothing makes them unhapy except lack of new systems explored. nawww, that would only work is you had to explore each planet in a system as well. lol

Which might be a nice addition to SEV. until you put a ship in orbit, you get minimal data. (rock,gas,ice). conditions, resources, number of moons, are not shown until the sector is visited.

Pax January 18th, 2003 03:37 AM

Re: Happiness
 
Quote:

Originally posted by Q:
May be you like to try theese happiness types I have created:

[ ... snip lots of text ...]

Just copy them and insert them at the end of your happiness.txt file.

<font size="2" face="Verdana, Helvetica, sans-serif">Lookin' good. One or all of them might find a home in my mod ... possibly tweaked, possibly as-is, if you don't mind.

couslee January 18th, 2003 04:28 AM

Re: Happiness
 
if you do make an NIRT, one things that has caused me some grief is not knowing what level each tech greys out at. A list of the level for "completion" for each tech would be usefull.

As it is right now, in this game, I am trying to max out each weapon field. So in the future, I can make an edumacated decision on what fields to persue, and what fields to ignore.

Projectile Weapons:
5 levels
DUC to #5

Troop Weapons:
3 levels
ground cannon to #3

Something like that for a tech list would be usefull.

Q January 18th, 2003 08:36 AM

Re: Happiness
 
Quote:

Originally posted by Pax:
<font size="2" face="Verdana, Helvetica, sans-serif">Lookin' good. One or all of them might find a home in my mod ... possibly tweaked, possibly as-is, if you don't mind.[/QB][/quote]

Feel free to use them as you like.

Imperator Fyron: I uploaded the entire happiness file including modification of the three original types as a part of my Q Mod in the mod section (some months ago).

[ January 18, 2003, 06:57: Message edited by: Q ]

capnq January 18th, 2003 10:36 PM

Re: Happiness
 
The Encyclopedia Malfadorica {link}, which is linked from the Newbie FAQ {link}, as well, sort of acts like this proposed NIRT.

The EM has a pretty good search function, too.


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