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Re: SE:StarFury Screenshots!
From the looks and from the feature list I think it will be some kind of 'Elite' in the SE universe. I don't see that in multiplayer, let alone a persistant Online universe. Given the fact that it will be moddable I think we will see a lot of fun hours/days/months/years(?) of exploring the universe http://forum.shrapnelgames.com/images/icons/icon7.gif . I am looking forward to it. I have always liked Elite and its clones.
Rollo |
Re: SE:StarFury Screenshots!
I don't think SE:Starfury is in any way connected to SE:V. Starfury is set in the SE universe, but that is where the connection ends. (I could be wrong!) I believe that SE:V will be just that, the next evolution of SE:IV I really don't think Aaron is planning to go the 3D ship-level route for SE:V. He might include a mix of 2D and 3D like displaying the systems and starmap in 3D while keeping the rest in 2D. I for one don't believe that a game 'has' to be one 'or' the other. Some aspects of the game are imho better suited for 2D while others can easilly fit well in 3D.
Starfury is looking great, and I also look forward to seeing SE:V. I'm sure Aaron is full of ideas and has a few tricks up his sleve. Nuf said, Cheers! |
Re: SE:StarFury Screenshots!
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Re: SE:StarFury Screenshots!
It looks a bit like a bit like a SE clone of the Starfleet Command series.
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Re: SE:StarFury Screenshots!
Heres My Two Cents...and I expect change back http://forum.shrapnelgames.com/images/icons/icon7.gif
It looks and from the demo...a single ship exploring, pirateing...you name it universe so...think Elite, Privateer, etc... As far as Online play...it could be Online without pay...IE: Neverwinternights... It could have a universe with parameters...that give a random function, with certain parameters, and the missions will always be different.. Now I want to know if there will be customization of my ship...and I can pick different types of ship hulls, and if I can switch sides during a war, and if I can....(author continues to ponder...) |
Re: SE:StarFury Screenshots!
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I've been dying for a good Privateer type game, so I wish Malfador all the luck. I can't wait for the Demo, that is, if I can't help Beta test. |
Re: SE:StarFury Screenshots!
Rambie: Yeah, Freelancer is still churning. Looks like MAYBE late March THIS year http://forum.shrapnelgames.com/images/icons/icon12.gif It's design has taken a turn...not quite as ambitious as originally designed.
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Re: SE:StarFury Screenshots!
OT: Freelancer
Pathfinder: I just checked out the site. As long as it's not MMORPG, or whatever, I may try it. It still sounds like it could be a good Privateer type game. ----- OK, back on Topic now: I got some questions from the Starfury site 1: "24bit 3D real-time rendered graphics." Does this mean Starfury will use 3D-acceleration? I would assume it's 3D-accelerated but "24bit 3D" does not guarantee 3D-acceleration. 2: "Freeform structure" I hope this means some random missions as well as a set storyline. A set in stone storyline would get boring but a totally random mission game would also loose it's interest. Plus, the ability to create a storyline would be great for MODs (see below). 3: "Complete game customization allowed by players” Great to see this! I hope we get more details soon. Hopefully, the tech-tree and AI files will be easier to modify than with SE4’s. Also the 3D ship format is easy to convert to. I’ve got allot of ships, most of ‘em for the Babylon 5 SE4 MOD, that I’d love to convert for Starfury. http://forum.shrapnelgames.com/images/icons/icon7.gif Even the name is a little B5-ish. |
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