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Re: TDM-ModPack 3.30 BETA
Hi orev_saara:
Just to expand/clarify on Mephisto's permission, we state in the readme.txt that “The TDM-ModPack may be freely distributed as long as no files are modified, added or deleted.” Generally, we are OK with people making modifications that are necessary for the AI to cope with data modifications the mod creator has made. However, what we are NOT OK with is people taking the AI text files, basically slapping a new name on them, changing a couple of lines, then passing it off as their unique race with only a passing reference to the original AI creator. Some of the AI modders may be OK with that, but you would have to contact them individually to talk to them (most of them list their e-mail addressess in the specific readme.txt for their race) Obviously, none of this is enforceable - but is rather just good form and respect to the time and effort made by the original AI modders. Thanks -TG |
Re: TDM-ModPack 3.30 BETA
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Mephisto, the address I tried was in the 3.2 TDM, and I've realized that it was just out of date. My mistake. |
Re: TDM-ModPack 3.30 BETA
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-TG [ February 12, 2003, 13:13: Message edited by: Tampa_Gamer ] |
Re: TDM-ModPack 3.30 BETA
Now that the new mod and new patch have come out, what do I need to do to add a new race to the mod? What AI changes would need to be done to make the empire compatable?
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Re: TDM-ModPack 3.30 BETA
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Re: TDM-ModPack 3.30 BETA
Hey, the latest TDM Version of the EEE has a design flaw. The Light Cruiser Rock Colonizer will add 2 Self Destruct Devices.
edit: Don't get me wrong, I love the TDM modpack and I don't want to come across the wrong way. Slick. [ March 07, 2003, 08:09: Message edited by: Slick ] |
Re: TDM-ModPack 3.30 BETA
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Yeah, you're right. Each EEE colonizer equipped with a quantum reactor comes with two SDDs. I know it's a flaw but it's intentional. The Last patch introducing the hardcoced MC (grumble) raised the resources to be spent for colonizers drastically. Colonizers using a light cruiser hull get very expensive with a MC (grumble, grumble), that means more time is needed for construction leading to a lower expansion rate. (at this point usually I'm getting really annoyed...) A MC III of 20 kt replacing Bridge, LS and CQ and makes 10 kt space available. Knowing that the AI will fill up free space of a design with the majority component ability I used the SDD (the most expensive - but still useful - 10 kt component) for that. So, the QR-colonizers will get even more expensive, as expensive as possible. I know, it's plain stupid in terms of efficiency but that's the way I'm ticking... Thanks for your feedback. It is very much appreciated. It is so tedious checking and double checking my AIs again and again to get rid of as many flaws as possible and never completely succeeding. That is when feedback comes into play, unfortunately it is a rare gift... |
Re: TDM-ModPack 3.30 BETA
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Yeah, you're right. Each EEE colonizer equipped with a quantum reactor comes with two SDDs. I know it's a flaw but it's intentional. The Last patch introducing the hardcoced MC (grumble) raised the resources to be spent for colonizers drastically. Colonizers using a light cruiser hull get very expensive with a MC (grumble, grumble), that means more time is needed for construction leading to a lower expansion rate. (at this point usually I'm getting really annoyed...) A MC III of 20 kt replacing Bridge, LS and CQ and makes 10 kt space available. Knowing that the AI will fill up free space of a design with the majority component ability I used the SDD (the most expensive - but still useful - 10 kt component) for that. So, the QR-colonizers will get even more expensive, as expensive as possible. I know, it's plain stupid in terms of efficiency but that's the way I'm ticking... Thanks for your feedback. It is very much appreciated. It is so tedious checking and double checking my AIs again and again to get rid of as many flaws as possible and never completely succeeding. That is when feedback comes into play, unfortunately it is a rare gift...</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Ah. Not being a modder, it wasn't obvious to me. Looked like a minor problem. When I saw the 2nd design with 2 SDD's, I thought I should mention it here. Maybe the next patch will address this. Slick. |
Re: TDM-ModPack 3.30 BETA
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It's not only that two pair of eyes are better than one but hearing about other opinions about my AIs always help. How should I know about my blind spots if nobody mention them. |
Re: TDM-ModPack 3.30 BETA
Ok, now I found a TDM Klingon Drednought with 2 Master Computers. Is this by design as well? Sure makes the ship expensive.
Slick. [ March 09, 2003, 07:21: Message edited by: Slick ] |
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