.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   New pirates shipset (http://forum.shrapnelgames.com/showthread.php?t=8579)

Fyron February 28th, 2003 11:57 PM

Re: New pirates shipset
 
Both the Portraits and Minis. It does not look good when all ships are as big as they can be. You need a relative perspective of ship sizes, and the default one used for the SE4 races is the best you can use, as it is a good standard.

Pax March 1st, 2003 01:59 AM

Re: New pirates shipset
 
Quote:

Originally posted by trooper:
don't be ridiculous... look at what a 100000 tons ship would look like :

http://www.kryon.com/cruise%202003/cruise4more.html

I think it's definitively not the size of a scout ship. Moreover, spaceships are built in light materials, so they would be even bigger. Ship tonnages mustnt'be considered as real one in SE IV. they are just a way to say " a light cruiser is two times bigger than a fregate".

That's the way I think when designing shipsets.

<font size="2" face="Verdana, Helvetica, sans-serif">Okay, think that way if you wish ... but let me tell you this: we've never BUILT a starshipc apable of transiting a wormhole, now, have we? 8)

As for makjing spacecraft out of light materials: we only d that now, because of the incredible cost of lifting HEAVY materials up out of Earth's gravity well and into orbit.

Build it in space, and you can make it as heavy as you like (engine thrust :: mass issues notwithstanding).

trooper March 2nd, 2003 10:41 AM

Re: New pirates shipset
 
Quote:

Originally posted by Imperator Fyron:
Both the Portraits and Minis. It does not look good when all ships are as big as they can be. You need a relative perspective of ship sizes, and the default one used for the SE4 races is the best you can use, as it is a good standard.
<font size="2" face="Verdana, Helvetica, sans-serif">Mmm... I will try to keep this in mind when designing portraits. thanks.

trooper March 2nd, 2003 10:43 AM

Re: New pirates shipset
 
As raw materials come from the ground, the problem is the same.

Quote:

Originally posted by Pax:

As for makjing spacecraft out of light materials: we only d that now, because of the incredible cost of lifting HEAVY materials up out of Earth's gravity well and into orbit.

Build it in space, and you can make it as heavy as you like (engine thrust :: mass issues notwithstanding).

<font size="2" face="Verdana, Helvetica, sans-serif">

Fyron March 2nd, 2003 11:00 AM

Re: New pirates shipset
 
Only with current innefficient technologies. With more effecient engines and fuels (or even the sci-fi anti-gravity devices), you can eliminate the expense of getting materials into space.

Also, you can get materials from low gravity planets and asteroids too. Those require very little thrust to get the materials where you need them.

[ March 02, 2003, 09:00: Message edited by: Imperator Fyron ]

Pax March 3rd, 2003 02:56 AM

Re: New pirates shipset
 
Quote:

Originally posted by trooper:
As raw materials come from the ground, the problem is the same.
<font size="2" face="Verdana, Helvetica, sans-serif">Except the ground on Mars is a lot easier to get to orbit from, than the ground on Earth. Much lighter G-well.

Then of course there's the asteroid belt. Various moons. Etc.

trooper March 3rd, 2003 05:28 PM

Re: New pirates shipset
 
Several pic finished, any comments are welcomed.
I'll have to resize a bit mini pictures, in order to make them more easily identifiable.

Fyron March 3rd, 2003 10:28 PM

Re: New pirates shipset
 
Quote:

Originally posted by Pax:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by trooper:
As raw materials come from the ground, the problem is the same.

<font size="2" face="Verdana, Helvetica, sans-serif">Except the ground on Mars is a lot easier to get to orbit from, than the ground on Earth. Much lighter G-well.

Then of course there's the asteroid belt. Various moons. Etc.
</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Ah, the beauty of redundant information. http://forum.shrapnelgames.com/images/icons/icon10.gif

trooper March 4th, 2003 03:03 PM

Re: New pirates shipset
 
Well, Ships CAN be huge, if you like.
Mmm... what about the shipset ?

Atrocities March 4th, 2003 03:38 PM

Re: New pirates shipset
 
Very nice looking set. http://forum.shrapnelgames.com/images/icons/icon7.gif


All times are GMT -4. The time now is 11:37 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.