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Re: New pirates shipset
Both the Portraits and Minis. It does not look good when all ships are as big as they can be. You need a relative perspective of ship sizes, and the default one used for the SE4 races is the best you can use, as it is a good standard.
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Re: New pirates shipset
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As for makjing spacecraft out of light materials: we only d that now, because of the incredible cost of lifting HEAVY materials up out of Earth's gravity well and into orbit. Build it in space, and you can make it as heavy as you like (engine thrust :: mass issues notwithstanding). |
Re: New pirates shipset
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Re: New pirates shipset
As raw materials come from the ground, the problem is the same.
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Re: New pirates shipset
Only with current innefficient technologies. With more effecient engines and fuels (or even the sci-fi anti-gravity devices), you can eliminate the expense of getting materials into space.
Also, you can get materials from low gravity planets and asteroids too. Those require very little thrust to get the materials where you need them. [ March 02, 2003, 09:00: Message edited by: Imperator Fyron ] |
Re: New pirates shipset
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Then of course there's the asteroid belt. Various moons. Etc. |
Re: New pirates shipset
Several pic finished, any comments are welcomed.
I'll have to resize a bit mini pictures, in order to make them more easily identifiable. |
Re: New pirates shipset
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Then of course there's the asteroid belt. Various moons. Etc.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Ah, the beauty of redundant information. http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: New pirates shipset
Well, Ships CAN be huge, if you like.
Mmm... what about the shipset ? |
Re: New pirates shipset
Very nice looking set. http://forum.shrapnelgames.com/images/icons/icon7.gif
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