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-   -   Katchoo's Shipset Thread (aka the ungodly slow DoGa guy). (http://forum.shrapnelgames.com/showthread.php?t=8732)

Suicide Junkie April 3rd, 2003 05:47 AM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
Hey, Katchoo, you really should link to that webpage in your sig! Took me a while of digging through this thread to find it again http://forum.shrapnelgames.com/images/icons/icon7.gif

BTW, I have a suggestion for that future shipset you posted about on page 2 (the one with the big glowing energy sphere in the hull)
If you line up the minis, such that the spheres are in the exact center, then they will be in the exact same location even when the ship turns in combat.
You could then have the shield animation based around that energy sphere. Have it pulse and swirl while projecting the shield!

Katchoo April 3rd, 2003 07:39 AM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
Ok everyone! I've updated the site and included a preview of the Nu'Wam Shipset. Let me know what you think or what changes you'd recommend (if any).

Couple points: (1) If some of the Shipset pictures don't appear, don't worry. It's just Anglefire. Refresh the page and it should appear fine. As per Fyron's suggestion, i'm checking out Spaceport for an alternative Host.

(2) I plan on making the set Neo-Standard compatible <sp?>. Eventually http://forum.shrapnelgames.com/images/icons/icon12.gif

(3) I've added some links to most of the websites posted around here. Let me know of any I should add.

...And yes, i've noticed I left out a link for SE4 by Committee http://forum.shrapnelgames.com/images/icons/icon8.gif DOH DOH DOH DOH DOH DOH DOH! I'll fix that when i'm more alert. Conan O'Brien is about to come on the TV, so I can't fix it now http://forum.shrapnelgames.com/images/icons/tongue.gif

Quote:

Originally posted by Suicide Junkie:
Hey, Katchoo, you really should link to that webpage in your sig! Took me a while of digging through this thread to find it again http://forum.shrapnelgames.com/images/icons/icon7.gif

BTW, I have a suggestion for that future shipset you posted about on page 2 (the one with the big glowing energy sphere in the hull)
If you line up the minis, such that the spheres are in the exact center, then they will be in the exact same location even when the ship turns in combat.
You could then have the shield animation based around that energy sphere. Have it pulse and swirl while projecting the shield!

<font size="2" face="Verdana, Helvetica, sans-serif">I've added a link to my site. Hopefully it works http://forum.shrapnelgames.com/image...s/confused.gif

Interesting suggestion for the EnergySphere Ship (i'll call it that for lack of a better name...). I know the shield file is animated, but can we make the Ship Mini's animated too? I don't know when that Set may get done as i've got something more sinister brewing in the forefront. http://forum.shrapnelgames.com/images/icons/icon6.gif

trooper April 3rd, 2003 07:48 AM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
BMPs on a web page you mustn't put.
Never.
Ever.

Anyway, it's a very fine shipset, good work, Katchoo. http://forum.shrapnelgames.com/images/icons/icon6.gif

Raging Deadstar April 3rd, 2003 03:31 PM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
It's looking beautiful but the preview images don't have a proper black background, it's almost black so it won't show up transparent in the game e.g. in the race setup screen Just thought i'd point it out before you render anymore http://forum.shrapnelgames.com/images/icons/icon9.gif

Katchoo April 9th, 2003 05:11 PM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
Quote:

Originally posted by Raging Deadstar:
It's looking beautiful but the preview images don't have a proper black background, it's almost black so it won't show up transparent in the game e.g. in the race setup screen Just thought i'd point it out before you render anymore http://forum.shrapnelgames.com/images/icons/icon9.gif
<font size="2" face="Verdana, Helvetica, sans-serif">Hmmm... What kind of background should I be using? Setting the background to transparent usually turns it white...doesn't it?

Raging Deadstar April 9th, 2003 07:41 PM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
The renderings you have done arn't on a total black background. On my computer they are slightly lighter than black which means they will not become transparent in game. Is this just my computer or does anyone else see it? http://forum.shrapnelgames.com/images/icons/icon9.gif

Ragnarok April 9th, 2003 09:32 PM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
Quote:

Originally posted by Raging Deadstar:
The renderings you have done arn't on a total black background. On my computer they are slightly lighter than black which means they will not become transparent in game. Is this just my computer or does anyone else see it? http://forum.shrapnelgames.com/images/icons/icon9.gif
<font size="2" face="Verdana, Helvetica, sans-serif">Nope, I notice it too. It's like an extreamly dark grey.

Katchoo April 9th, 2003 09:40 PM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
Quote:

Originally posted by Ragnarok:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Raging Deadstar:
The renderings you have done arn't on a total black background. On my computer they are slightly lighter than black which means they will not become transparent in game. Is this just my computer or does anyone else see it? http://forum.shrapnelgames.com/images/icons/icon9.gif

<font size="2" face="Verdana, Helvetica, sans-serif">Nope, I notice it too. It's like an extreamly dark grey.</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Hmmm... It could be the background changed when I brightened the image.

Actually, that makes alot of sense http://forum.shrapnelgames.com/image...s/rolleyes.gif

Oh well, back to the drawing board http://forum.shrapnelgames.com/images/icons/icon9.gif

Raging Deadstar April 9th, 2003 10:06 PM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
Yeah sorry to tell you the bad news! http://forum.shrapnelgames.com/images/icons/icon9.gif

If i have any suggestions it is don't cut the edges off images like the fleet and fighter Groups. (That doesn't sound clear) What i mean is try and get all the ships in group images into the image and don't cut any in half etc. In my opinion it ruins the shipset slightly (is that an oxymoron? http://forum.shrapnelgames.com/images/icons/icon7.gif )

As for Praise i really like the ship lighting detail e.g the window thingys lol. It makes it look really alien, i only just noticed it on the large Version and i have to say nice addition. good luck http://forum.shrapnelgames.com/images/icons/icon7.gif

trooper April 27th, 2003 09:56 AM

Re: Katchoo\'s Shipset Thread (aka the ungodly slow DoGa guy).
 
Seems it's impossible to download the shipset from your page, Katchoo ?

Trooper
(The race keeper)


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