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Re: Updated the FAQ
Thanks for the response, I'm not sure how many countless hours you guys have saved me experimenting by having this forum; keep up the great work.
One Last thing regarding ETLs are they like shields in that when they are overcome then they are gone, or are they always there for each hit. For example if you have a stack of small fighters (takes about 20kt of damage to destroy) with ETL I you would need 40 damage to kill the first fighter, so I assume a PDC V would kill 2 fighters. Would the next PDC also kill 2 fighters or would it kill 3? |
Re: Updated the FAQ
I think ETL adds shields to each fighter. I am not 100% sure. There have been several claims that is the case. Not easy to prove - it must a real tactical battle in the system with ETL, simulator is no help here.
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Re: Updated the FAQ
It just increases the max (and starting) shield levels of each ship, base and unit (including each individual fighter) in space in the system. The extra shields act exactly identical to a component on the ship generating those shields.
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Re: Updated the FAQ
That sounds like a cheesey exploit to me.
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Re: Updated the FAQ
Umm... you are not serious about that, are you?
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But yes, I don't see how you can call anything that can only be done in Tactical combat 'a cheesy exploit'. Tactical combat is already pretty cheesy and exploitive. (Don't get me wrong, I use it in Single Player games when the AI is at a level that means it's going to pound me anyway. And I used to use it all the time.) [ July 16, 2003, 19:56: Message edited by: Loser ] |
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