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Re: Fight Dirty?
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Hey, you know, I just had this thought, wouldn't it be funny if just at this moment we were also helping Pooka's opponent in some other thread? http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Fight Dirty?
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Hey, you know, I just had this thought, wouldn't it be funny if just at this moment we were also helping Pooka's opponent in some other thread? http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">What level stops Stealth Armor's cloak ability? (I'm assuming one.) Oh, and I doubt he's in another thread. I doubt he even knows this forum exists, and if it did, I doubt he'd know how to post. =^.^= |
Re: Fight Dirty?
This discussion about cloaking interest me enormously http://forum.shrapnelgames.com/images/icons/icon7.gif
Som can we assume that stealth armor is level 1 cloaking, whereas the 3 cloaking devices range from 1 to 3 ? And the 5 kinds of sensor, does they have an uncloaking value of 1 to 3 ? |
Re: Fight Dirty?
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"Allows [Cloak/Scanning type] scanning at level 2 (or 3 or 4)." for the three levels of sensors. IIRC, you need a higher level of scanning than the level of cloaking. |
Re: Fight Dirty?
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Any sensor or stealth penetrating shyper optics/receptors penetrates the cloak of stealth armor. To hide from the lower levels of sensors you need cloak technology. But as long as he has no kind of sensors/receptros you're safe from discovery. [ May 06, 2003, 08:39: Message edited by: Ruatha ] |
Re: Fight Dirty?
as mines are cloaked at level 5, does someone tried to modify the sensors values to check if they could be detected theorically? I'm unsure though that a MOD enabling that would be a good thing.
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Re: Fight Dirty?
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Re: Fight Dirty?
nice idea about the large mines. You maintain which mod Q ?
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Re: Fight Dirty?
Something no-one has mentioned in this thread so far...
while sending in cloaked ships are a great idea, you'll have to watch out for mines. Even cloaked you will still be vulnerable. I'd recommend capturing a few enemy ships using intel and using them as minesweepers before sneding any cloaked ships into his territory. Then slip a few planetary assault ships (plague/ troops/ napalm/ your choice) past his frontline to wreak havoc in his core systems. Being a newb he'll probably panic and divert ships from his WP defence to to counter the threat, then you can hit the warp point with a stack of AS frigates. Have a defence fleet and/or unit launchers waiting to secure the newly-exposed system(s). Also, when the AS fleet captures loads of big ships, you'll have to be careful that their maintenence doesn't cripple you. Have a spaceyard ship handy to scrap any that you can't afford to keep. Make use of the resource theft intel project if you have it, too, that will help. |
Re: Fight Dirty?
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he's camping the minefield, which is what worries me. Is it the minefields that destroy the captured ships before I can run with them? |
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